For the record, I did recieve a screenshot showing the SP portion of the game as being pretty well along in 15 hours.
Freelancer wasn't designed to be only about the SP experience. My contention all along was to ensure people know the difference between finishing a game and actually seeing all there is to see in Freelancer. Sure, we had some people run through the game fast in SP during testing, but that was a focused pursuit and they didn't even see a quarter of what the game has to offer in that run.
Freelancer has so much content it's almost mindboggling. Privateer has many more systems than Freelancer, but not
near the content. If seeing the sights, checking out the hidden gems, landing at a lot of the stations mapping jump holes isn't your idea of fun, then Freelancer probably isn't going to knock your socks off. But if that sounds like fun, then this game has it all.
You can even play MP without connecting to the internet and experience just about everything the game has to offer but interactions with other live pilots (which is sort of cool in it's own right). Can't say that about a lot of other games that are either on-line or stand alone..they are either one or the other.
To each their own, I'll back off my accusations a bit, but please quantify your claims if you're going to post a topic titled "done everything, I'm bored is there anything else to do now" type of things. Thers is a lot to do in this game, but it just may not be what turns YOU on. Say la vie.