I'd rather have a graphic for you, but I'll try to explain. One hint.. make sure you are loaded up with countermeasures.
The key is to activate your cruise drive ASAP once the race has been started. That racing dude is just as fast as you, so all that matters is the way you race. The shortest connection between two points is.. yes.. a line. One gate is not a point though. Imagine there is a gate and a right curve right after it. What you need to do is cutting the gate's right corner. Do that all the time. And don't start turning into the curve too late, start before you pass the gate, since you will take some time to turn at 300m/s speed. It requires that you always know where the next gate is.. which is easily visible in my opinion. So.. don't go through the middle of a gate, use the edges depending on where the track is leading after the gate. If you need to turn right.. use the right edge. And don't start turning too late. Don't cut the corners too hard, or you will hit the gate.
I tried making a small ASCII visualization from birdview perspective, but the board automatically turns vertical dividers into slashes. Sucks. Lemme run a quick search on Google for a graphic.
Okay.. this one kinda explains it. It is taken from a site explaining the ideal trajectory on a racing course for a motorbike. Open this in a second browser window:
{Edit: err had to move the link to the very bottom, somehow the hyperlink was assigned to the entire following text as well, weird stuff}
You see the track, the curves themselves. In space you only have imaginary curves, but the principle is the exact same. The red line is the path the bike is taking. As you can see, it is much shorter than driving in the middle of the track. In racing it is also the route with the least g-force effects, but that stuff doesn't apply to Freelancer. All that matters is taking the shortest route. You won't win by much, but you will win if you race like this. I hope it kinda visualizes what I meant to say earlier. If you don't understand, lemme know and I'll try to get into more details. Need feedback in that case though. Good luck.
Click here[url.
Edited by - DeepSlumber on 01-03-2003 03:02:45