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Are there any stable WormHoles that allow you to go to other
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Sorry if this has already been asked... Also any RingWorlds in FL???
There are well over 100 jump holes in FL. Every single system has at least one, but many have multiple. Each one takes you through to another system and can be a very fast way of moving aorund form system to system...much faster than using trade lanes.
There's a GREAT idea, we could have races in FL!!!
There's a GREAT idea, we could have races in FL!!!
a little FreeLancer Encyclopedia:
Cruise engine: Fast Drive system on your ship that allows speeds up to 3 times as fast as the normal engine, but no weapons use.
TradeLane: Innersystem "Highway" between planets, very fast, but confined to a specific route.
Jump Gate: Artificially built Gate to allow traffic to another system
Jump Hole: Natural phenomenon (usually somewhere in a nebula, gas cloud or asteriod field) that allows traffic to another system.
Cruise engine: Fast Drive system on your ship that allows speeds up to 3 times as fast as the normal engine, but no weapons use.
TradeLane: Innersystem "Highway" between planets, very fast, but confined to a specific route.
Jump Gate: Artificially built Gate to allow traffic to another system
Jump Hole: Natural phenomenon (usually somewhere in a nebula, gas cloud or asteriod field) that allows traffic to another system.
Trade lanes offer a fast way of moving within a system. Jump holes and jump gates allow travel between systems. You have it right, I can see where I might have confused you a bit, sorry. If I was racing you, and you use only trade lanes to travel within a system from one jump gate to another (to go to another system), chances are I might get to another system faster using only jump holes to travel from system to system. The fastest way to travel from one system to another on the other side of the galaxy is a combination of both trade lanes and jump holes.
It depends on where we're located in the galaxy of course. Not all systems have trade lands as a means of travel within the system.....
It depends on where we're located in the galaxy of course. Not all systems have trade lands as a means of travel within the system.....
1. yes all jumpholes lead to somewhere
2. a jumphole has 2 ends, you can go back and forth as much as you like
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United SL Modelers¸
Administrator for World Of Gamers
Webmaster for Red Faction World
2. a jumphole has 2 ends, you can go back and forth as much as you like
-----------------------
United SL Modelers¸
Administrator for World Of Gamers
Webmaster for Red Faction World
@Stinger:
You said most jumpholes are automatically mapped if you get withing a certain range yet:
Does that mean that some jumpholes are forever unmappable, even though you traversed the jumphole, and that you have to take notes/make physical maps to track their location?
Systemshocked
"Overspecialize and you breed in weakness. It's slow death." - Ghost in the Shell
[email protected]
Edited by - Systemshocked on 10-02-2003 02:58:31
You said most jumpholes are automatically mapped if you get withing a certain range yet:
Not all jump holes are identifiable tho, keep this in mind!
Does that mean that some jumpholes are forever unmappable, even though you traversed the jumphole, and that you have to take notes/make physical maps to track their location?
Systemshocked
"Overspecialize and you breed in weakness. It's slow death." - Ghost in the Shell
[email protected]
Edited by - Systemshocked on 10-02-2003 02:58:31
The holes that are named "Unknown Obejcts" are still mapped on ur nav as unknow objects, i have found three of them sofar.. Two led to unknown systems.. It regisrered as unknown even when i was in it. this was Nomad systems, and one was a jump to sigma-19. Im sure there are more "unkown" out there though.
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