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Unknown systems
If you are stuck in a mission and do not know how to continue, this is the place to ask for help. Missing that elusive Level 10 Shield? Don''t know where to find the lost Ohtori ship? This is the only place where spoilers are allowed!
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Has anyone been to the unknown systems through the jump holes in Omicron Alpha and Gamma. Both have Nomad ships flying about and in one system, there are planets with monkeys and robots that know who you are! The funny thing is that these systems dont have a name or sell equipment even though you can dock on the planets! Has anyone seen this before. They are through the Corsair and Outcast Tomb areas in Omicron Aloha and Omicron Gamma.
Now! In the unkown systems, which we all bar none now know of so I should say the newly named now known unknown systems, you will find that many ****** will be encountered. These are good for ****** ******** and also a little **** but not much else. Then again with that much **** what else would you want? Eh? Okay maybe a ****** or two yeh! But that is about it really. You can got to either ****** or ***** but I dont really know why you would want to bother. Of course as I know about the unknown I can judge for myself that I cannot tell why you would not want to know but you will have to wait to know for yourself so you too can judge that it was not worth knowing about the unknown which will by that time nolonger be unknown. The rest can be left for *spoilers* as I have probably said too much already.
Still it is best not to let the n00bs know nowt now our knowledge of the unknown unless they discover it for themselves, at which time the nowt knowing n00bs would nolonger know nowt nor indeed be n00bs so I can stand by what I originally said with confidence. You know?
"Time wounds all heels!"
Still it is best not to let the n00bs know nowt now our knowledge of the unknown unless they discover it for themselves, at which time the nowt knowing n00bs would nolonger know nowt nor indeed be n00bs so I can stand by what I originally said with confidence. You know?
"Time wounds all heels!"
My belief is that it was going to be incorporate into the main story (or maybe a scrapped secondary plot) but due to time constraints the dev. couldnt finish so they just turned it into a joke. Also, has anyone scanned the jumpholes leading out of the system. The description is like 3x as long and Ageira has been replaced by "Valhalla Research" and "Monument Engineering" (I'm not sure if this is true with the alpha unknown system though). I believe this is a leftover from a beta build. Finally, the corsiars dont have a tomb surrinding their JH. Its a proving ground for young corsairs in which they must fly into the cloud, w/ no shields and barely any weps. and retrive artifacts. Not all maek it out alive..... Also, you can find the Dyson SPhere after the main story. Go to the very edge of the Gamma unknown system (i believe its beyond or by the second, harmless sun0. If you look into the distance, you will see an orb that can only be the Dyson Sphere (you can actually calcualte this via the universe map while in the Dyson SPhere in the SP story.
This kinda pertains to this thread, but very much pertains to the question of 8 (yes, 8, and no, I don't want to talk about it) sleeper ships.
It's pretty common knowledge that Freelancer was initially a Chris Roberts (as in Wing Commander) game, but that he got fed up with Microsoft pushing him around and quit. You can definitely tell how much of the game was actualy developed by CR. The plot, up to the point where that weird guy with the egg who smokes those funny-looking cigarettes gets killed, was obviously written by Roberts (I base that mostly on the fact that the plot after that point is crap).
With that knowledge, it's not difficult to understand why certain game elements seem unfinished. They are unfinished (for example, the total lack of exploration in the single player campaign. You really only fully explore Liberty). As for the particular game elements you're talking about here... Yeah. They're probably an inside joke by the game developers.
I know this post was a little off-topic, but I just thought it pertained slightly.
It's pretty common knowledge that Freelancer was initially a Chris Roberts (as in Wing Commander) game, but that he got fed up with Microsoft pushing him around and quit. You can definitely tell how much of the game was actualy developed by CR. The plot, up to the point where that weird guy with the egg who smokes those funny-looking cigarettes gets killed, was obviously written by Roberts (I base that mostly on the fact that the plot after that point is crap).
With that knowledge, it's not difficult to understand why certain game elements seem unfinished. They are unfinished (for example, the total lack of exploration in the single player campaign. You really only fully explore Liberty). As for the particular game elements you're talking about here... Yeah. They're probably an inside joke by the game developers.
I know this post was a little off-topic, but I just thought it pertained slightly.
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