some observations
- nomads are less suceptible to missiles than normal AI are.
- why the **** can't all the trade lanes going away be on top/bottom and all the ones coming in be at the bottom/top? (dont answer that)
- if you undock, get out of a trade lane/jump gate/hole, and there are enemies and allies/neutrals engaging them, the enemy will invariably turn towards you, if you are within afterburning range, regardless of how many other AI are shooting at it.
- its more like a fluke or something, but if bounty hunters hate you, when you undock from a battleship there's gonna be a flock of them waiting.
they may have been discussed before, i thought i'd share them. feel free to add.