Trade routes
A good trade route is not just one which is profitable in one direction, there must be some sort of profitable trade to be made on the return route. Sometimes it might be necessary to sell at one planet and buy at another that is either near to the planet you just sold at, or on the route back to the other trading planet.
Sometimes trade routes will be triangular. e.g.
Planet A: Sell commodity 3, buy commodity 1
Planet B: Sell commodity 1, buy commodity 2
Planet C: Sell commodity 2, buy commodity 3
The number of nodes is not necessarily limited, I'd love to see 4, 5 or even 6 node trade routes, with a good profit to be made at each node.
Also, it would be good to include information as to which factions you need to be friendly with in order to dock at each planet/base and what pirate attacks (SP) you're likely to face. It shouldn't be necessary to give positions of jump holes used, as it will be up to each individual player to find those for themselves.
The idea of this thread is to find the most interesting, most profitable, shortest, least (and most) risky trade routes.
Anyone who is inclined to respond to a posted route with: "Everyone knows that one, what a n00b" please consider yourself ignored in advance.