Post Mon Feb 23, 2004 12:35 pm


Hmm, that sounds very interesting, although is probably too expensive for me to support currently. So you just fire the Paralyzers followed by the Cannonballs, and you don't even have to aim as accurately as you would if you were using guns, and the target dies?
It is extremely expensive, and without mods it is impossible to get the paralyzer launcher, but with missiles you don't have to be as accurate as you would with normal guns. You do fire the paralyzers after the cannonballs, and it's quite difficult to do (press 1 through 6 at different times during a single pass) but the results are quite satisfying .

That would actually be fairly economical; a Sunslayer Torpedo only costs about 8k. What about 4 Tizona Del Cid and 2 Nomad Energy Blasters, though? I think both weapon configurations would require exactly 3 hits to down an Adv. Champion H. F. Shield, making the latter better since it also does significant hull damage.
That would work better, but I was more concerned with shieldbusting when I came up with this. Some mods have some (*ahem*) ridiculously powerful shields.

Hornet Cruise Disruptors? Do you use that to knock the last sliver of hull off a heavily damaged target, since it's so easy to hit with it?
Hornets are almost useless except for their CD purpose. Firing one when your target is not at cruise serves more as a distraction (blocking a portion of their FOV) than a damaging effect.