Save game file information
Player section
description is what you type/see in the "Load Game" list. The letters/symbols are represented as UNICODE characters in 2 hexadecimal digits e.g.
00 41 = A
00 62 = b
00 20 = space character
00 37 = 7
etc.
In story missions, the description is replaced by descrip_strid that's assigned specific identifier which translates to specific mission's title.
tstamp is assigned 2 numbers seperated by a comma. The first one represents date and the latter is time . By default they are the same as the last modification date/time of the file but you can change them into any specific ones of your choice.
Example of dates:
29530000 = November 29, 2002
29531000 = December 4, 2002
29532000 = December 9, 2002
In single player mode, name is normally assigned with the word 'Trent' in UNICODE characters, i.e. '005400720065006e0074'.
rank represents the "current" level. It is very closely related with delta_worth variable, located further down in the file.
1. For mission's level (e.g. 1, 3, 5, ..., 13, 15, 17) the delta_worth is -1.000000
The same also goes when you are at level 38 with no 'Next Level Requirement' anymore.
2. For other levels, the delta_worth states how much your current worth must be in order to get into the next level.
Following is the factions list. In the *.fl file they are represented as <pre><font size=1 face=Courier>house = <reputation>, <faction identifier> </font></pre> Your reputation value ranges from -1 (worst enemy) to 1 (best friend) with 0 being neutral. They start hating you when it is -0.6 and become your friend at 0.6
You can edit each value to choose your allies/enemies. For example, a line such as <pre><font size=1 face=Courier>house = 0.72, fc_c_grp </font></pre> means that you are a good friend to the Corsairs.
<pre><font size=1 face=Courier>ID Faction
------------ ------------
li_n_grp Liberty Navy
li_lsf_grp Liberty Security Force (LSF)
li_p_grp Liberty Police, Inc.
br_n_grp Bretonia Armed Forces
br_p_grp Bretonia Police
ku_n_grp Kusari Naval Forces
ku_p_grp Kusari State Police
rh_n_grp Rheinland Military
rh_p_grp Rheinland Police
co_alg_grp ALG Waste Disposal
co_be_grp Border World Exports
br_m_grp Bretonia Mining and Metals (BMM)
co_nws_grp Gateway Shipping
co_hsp_grp Cryer Pharmaceuticals
co_ic_grp Interspace Commerce
co_khc_grp Daumann Heavy Construction
co_kt_grp Kishiro Technologies
rh_m_grp Kruger Minerals
co_me_grp Deep Space Engineering
co_ni_grp Synth Foods, Inc.
co_os_grp Orbital Spa and Cruise
co_rs_grp Republican Shipping
co_shi_grp Samura Industries
co_ss_grp Universal Shipping
co_ti_grp Planetform, Inc.
co_vr_grp Ageira Technologies
fc_bd_grp Blood Dragons
fc_b_grp Bundschuh
fc_c_grp Corsairs
fc_fa_grp Farmers Alliance
fc_g_grp Gaians
fc_gc_grp Golden Chrysantemums
fc_h_grp Hogosha
fc_j_grp Junkers
fc_lh_grp Lane Hackers
fc_lr_grp Liberty Rogues
fc_lwb_grp LWB
fc_m_grp Mollys
fc_ou_grp Outcasts
fc_rh_grp Red Hessians
fc_or_grp The Order
fc_u_grp Unioners
fc_x_grp Xenos
gd_gm_grp Gas Miners Guild
fc_uk_grp <unknown>
fc_n_grp Nomads
fc_ln_grp Liberty Navy *
fc_kn_grp Kusari Naval Forces *
fc_rn_grp Rheinland Military *
fc_ouk_grp Kress's Men
fc_q_grp Quintaine's Men
fc_f_grp Fugitive
gd_im_grp Independent Miners Guild
gd_z_grp Zoners
gd_bh_grp Bounty Hunters Guild </font></pre>
Notes:
* : 'Alternate' group with slightly different emphaty characteristics from the 'official' one.
I guess Monkeys and Robots aren't listed in the *.fl files.
Next on my to-do list is the ships and their weapon/cargo.
Edited by - JohnSteve on 06-08-2003 13:47:30