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Best Weapons?
If you are stuck in a mission and do not know how to continue, this is the place to ask for help. Missing that elusive Level 10 Shield? Don''t know where to find the lost Ohtori ship? This is the only place where spoilers are allowed!
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I am wondering if anyone knows what the best lavel 10 weapons are, or the best combo using them, and where to find them. Also I would like the location of the "ripper" mine. Thanks for the help!
My vote goes to the Nomad cannons. As for the Ripper mine, I'm not exactly sure. But you should try Malta or Crete (they tend to have the best weapons). If that doesn't work, you could check Leon base, Ruiz base..and a few others.
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Corsair Titan Ship
2 Wyrm Type 2
2 DiamondBacks
2 Nomad Energy Cannons
1 Buckshot Turret
1 Starkiller Torpedo launcer (where is the Sunslayer)
1 Adv. Countermeasure dropper.
And all the rest of the hidden weapons in cargo bay.
I say this is a really good weapon setup.
Now where is the sunslayer.
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I live on the outskirts of the Sirius Sector near a Nomad Nebula...Planet Crete, Omicron Gamma.
2 Wyrm Type 2
2 DiamondBacks
2 Nomad Energy Cannons
1 Buckshot Turret
1 Starkiller Torpedo launcer (where is the Sunslayer)
1 Adv. Countermeasure dropper.
And all the rest of the hidden weapons in cargo bay.
I say this is a really good weapon setup.
Now where is the sunslayer.
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I live on the outskirts of the Sirius Sector near a Nomad Nebula...Planet Crete, Omicron Gamma.
the best weapon... what kind of weap do u need???
shield busters, take tizona del cid
hull dastroy weap
against graviton, outcast kraken (outcast particle cannons)
against positron, i think th GMG weap
against neutron, neutron blasters (corsair salmanca)
fast fire weap and slow fire weap... what kind of pilot r u...
i'm flying with a dragon with 2 shield busters and outcast particle cannons
DrakeBreath fly with a drake with 2 shield busters and outcast particle cannons
DragonSpit flies with the white starcruiser (and weaps of liberty cruiser)
ps. i'm using the rebelance mod for more fun
shield busters, take tizona del cid
hull dastroy weap
against graviton, outcast kraken (outcast particle cannons)
against positron, i think th GMG weap
against neutron, neutron blasters (corsair salmanca)
fast fire weap and slow fire weap... what kind of pilot r u...
i'm flying with a dragon with 2 shield busters and outcast particle cannons
DrakeBreath fly with a drake with 2 shield busters and outcast particle cannons
DragonSpit flies with the white starcruiser (and weaps of liberty cruiser)
ps. i'm using the rebelance mod for more fun
The best all-rounder weapons are the DIAMONDBACK secret weapons (hidden on an Old Navy Fighter wreck in one of the Sigma systems, I think), the Nomad guns (dropped occasionally by Nomads in by the 'Unknown Jump Hole' in Omicron Alpha and Omicron Gamma, the Ripper Mines (found on a wreck by the Unkown Jump Hole in Omicron Alpha), the Cannonball and Firestalker (i think that's the name) missle lauchers sold on Planet Malta, the buckshot turret (can't remember where), and the SunSlayer torp launcher (found only on Bruschal Base, after you have finished all the SP missions). I put this lot on a Titan, and I am now thoroughly invincible!
"Fear me, for I am your Apocalypse"
"Fear me, for I am your Apocalypse"
if u wanna have a weap with almost the same damage a sec as the cerberus/diamondback and a lower energy use u must take the kraken type 2 class 9 weap
kraken type 2
586 hull-dam a single shot
4.00 firerate
2344 damage a sec
122 needable energy a single shot
4.00 firerate
488 needable energy a sec
Diamondback/cerberus
1173 hull-dam a single shot
2.00 firerate
2346 damage a sec
293 needable energy a single shot
2.00 firerate
586 needable energy a sec
Wildfire
1075 hull-dam a single shot
2.00 firerate
2150 damage a sec
220 needable energy a single shot
2.00 firerate
440 needable energy a sec
i don't say u will use this every second, co'z ur target is also moveable, the most times u have a duration of .5 sec to make the most damage in a dogfight, and a copple of time, in a head-to-head-fire u will have a longer firespray to ur target (he shoot back at ur face) then it would be nicer to have the most destructive weap with the longest range, this can be .5 till .9 sec of fire, sometimes 1.0 sec.
the head-to-head-fire r mostly usefull for heavy armored fighters, the dodge for fragile very maneuvrable fighters...
by head-to-head-fights u use engine kill to turn.... by an other player who dodge u, u may not use engine kill, co'z ur an easy target that way... if u have some div to get ai pilots use the hea-to-head-fights u will get hurt, but he will be die easlier that way. and if u know that he's to strong for hea-to-head-fights just dodge him in to his grave .
if u do missions the first thing what u do is a head-to-head-fight and mostly turn into a dogfight, then u must have a weap-type what u like the best, but my advice is a weaponclass what doesn't drain ur powerplant totaly after a few shots.. i had that sometimes and thats damned f*cked up when u dodge a heavely fighter .
if u read this sh*t, i will say 1 thing... i hope u learned something, otherwhise u spended time with nothing
kraken type 2
586 hull-dam a single shot
4.00 firerate
2344 damage a sec
122 needable energy a single shot
4.00 firerate
488 needable energy a sec
Diamondback/cerberus
1173 hull-dam a single shot
2.00 firerate
2346 damage a sec
293 needable energy a single shot
2.00 firerate
586 needable energy a sec
Wildfire
1075 hull-dam a single shot
2.00 firerate
2150 damage a sec
220 needable energy a single shot
2.00 firerate
440 needable energy a sec
i don't say u will use this every second, co'z ur target is also moveable, the most times u have a duration of .5 sec to make the most damage in a dogfight, and a copple of time, in a head-to-head-fire u will have a longer firespray to ur target (he shoot back at ur face) then it would be nicer to have the most destructive weap with the longest range, this can be .5 till .9 sec of fire, sometimes 1.0 sec.
the head-to-head-fire r mostly usefull for heavy armored fighters, the dodge for fragile very maneuvrable fighters...
by head-to-head-fights u use engine kill to turn.... by an other player who dodge u, u may not use engine kill, co'z ur an easy target that way... if u have some div to get ai pilots use the hea-to-head-fights u will get hurt, but he will be die easlier that way. and if u know that he's to strong for hea-to-head-fights just dodge him in to his grave .
if u do missions the first thing what u do is a head-to-head-fight and mostly turn into a dogfight, then u must have a weap-type what u like the best, but my advice is a weaponclass what doesn't drain ur powerplant totaly after a few shots.. i had that sometimes and thats damned f*cked up when u dodge a heavely fighter .
if u read this sh*t, i will say 1 thing... i hope u learned something, otherwhise u spended time with nothing
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