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Adv. Tarantulas
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I was just wondering: can i get them...(it not the Lonestar-wrek in Bering i´m talking about... I wonder if I can buy them at their base in Hudson
The Xenos won't sell you Adv. Tarantulas unless you are friendly with them. Look at the stickies in this forum to find the bases.
You could try the Outcast Pyros guns instead. Same weapon_type/damage/efficiency, targetting stats acceptable (600/600), but easier to obtain because you can loot them. Also, being friendly with Outcast is not as problematic as getting into bed with the Xenos (in case you want to buy the stuff) and the Outcasts also have excellent high-level kit that you may want to get later, like the Kraken guns.
EDIT - Adv. Tarantulas are sold on all three Xeno bases (Barrow, Nome, Ouray), rep threshold is 40%.
Edited by - Sherlog on 25-06-2003 18:37:41
You could try the Outcast Pyros guns instead. Same weapon_type/damage/efficiency, targetting stats acceptable (600/600), but easier to obtain because you can loot them. Also, being friendly with Outcast is not as problematic as getting into bed with the Xenos (in case you want to buy the stuff) and the Outcasts also have excellent high-level kit that you may want to get later, like the Kraken guns.
EDIT - Adv. Tarantulas are sold on all three Xeno bases (Barrow, Nome, Ouray), rep threshold is 40%.
Edited by - Sherlog on 25-06-2003 18:37:41
I have looked at possible 'mineable' areas in Hudson and Kepler but the Hawks there seem to carry only the class 5 Tarantulas (it would be quite challenging to beat them if they had the class 6 thingies, hehe).
One thing I haven't looked at yet is missions ... It might just be possible that you get tastier enemies during bar missions, especially the assassination things.
I prefer the Tarantulas over the Outcast Pyros guns because 700/550 speed/range fits my style better than 600/600, but the difference is not very big. 700/550 matches the Borroco Turret speed-wise but 600/600 matches the Borroco gun perfectly (Borroco == mid-level Corsair shield buster).
Finding renewable deposits of Adv. Tarantulas would be a worthy contribution to the community, though.
EDIT - it seems that the Xeno Hawks always have the same loadout: three class 5 Tarantulas and one class 3 (!) Adv. Scorpion. I took missions for the BH out of Ames Research Station in Kepler and for the Rogues out of Dawson in Hudson but the gun loadout of the Xeno Hawks was always the same as for the Hawks you encounter in the wild, even though some of them were labelled as level 11 (probably shield or armour upgrade). During the missions I got an average of two class 5 Tarantula drops, even though the Kepler missions where in the $10k fee range and the Hudson ones $20k ... In a way this is good news if you want to equip a Drake or Barracuda while you are in Kusari space, since the Kepler missions are so easy that you could fly them in a Starflier. And these drop rates are way better than normal 'mining' (i.e. without taking missions).
So the easiest way to get the Adv. Tarantulas is to do two or three missions for the Xenos; Barrow in Hudson pays up to $20k per mission, Nome in Kepler about $10k. The effect on the rep sheet is negligible. If the Xenos are slightly below 0.0% neutral then you can fix this easily by slaughtering a couple Rogues and/or Bounty Hunters.
Edited by - Sherlog on 26-06-2003 01:50:37
One thing I haven't looked at yet is missions ... It might just be possible that you get tastier enemies during bar missions, especially the assassination things.
I prefer the Tarantulas over the Outcast Pyros guns because 700/550 speed/range fits my style better than 600/600, but the difference is not very big. 700/550 matches the Borroco Turret speed-wise but 600/600 matches the Borroco gun perfectly (Borroco == mid-level Corsair shield buster).
Finding renewable deposits of Adv. Tarantulas would be a worthy contribution to the community, though.
EDIT - it seems that the Xeno Hawks always have the same loadout: three class 5 Tarantulas and one class 3 (!) Adv. Scorpion. I took missions for the BH out of Ames Research Station in Kepler and for the Rogues out of Dawson in Hudson but the gun loadout of the Xeno Hawks was always the same as for the Hawks you encounter in the wild, even though some of them were labelled as level 11 (probably shield or armour upgrade). During the missions I got an average of two class 5 Tarantula drops, even though the Kepler missions where in the $10k fee range and the Hudson ones $20k ... In a way this is good news if you want to equip a Drake or Barracuda while you are in Kusari space, since the Kepler missions are so easy that you could fly them in a Starflier. And these drop rates are way better than normal 'mining' (i.e. without taking missions).
So the easiest way to get the Adv. Tarantulas is to do two or three missions for the Xenos; Barrow in Hudson pays up to $20k per mission, Nome in Kepler about $10k. The effect on the rep sheet is negligible. If the Xenos are slightly below 0.0% neutral then you can fix this easily by slaughtering a couple Rogues and/or Bounty Hunters.
Edited by - Sherlog on 26-06-2003 01:50:37
They're nuts, they're weak, they're idiots, they're universally hated, but the Xenos do know how to make guns. Xeno Adv.Scorpions are easily the best class-3 gun; load a Defender with four or five of them and you'll rip apart story missions 3 and 4. And the Tarantula and Adv.Tarantula are the best class-5 and class-6 guns as well.
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