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How can I become friendly with the Corsairs?
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I want to be able to get their ships and guns, but I can't figure out how to because they are enemies with everyone. Is it possible to bribe for it on Freeports or Junker bases? Is there some secret mission I have to complete or something?
Kill Xenos to get friendly with pretty much everyone, especially the Outcasts. For the Corsairs, I found it much easier to kill Mollys. They're nowhere near as much bother as the Hessians. That way you stay allies with the 'big four' of Sirius... the Corsairs, the Outcasts, the Red Hessians and the Bounty Hunters. I suppose if you're daring you could get feisty with the Bounty Hunters, though I wouldn't recommend it...
As for the Xenos: Just watch your Zoner rep, don't overdo it. Or else you can bribe.
After SP storyline I found myself neutral with Xenos & docked at Ouray.
They wouldn't talk to me, but after reading their news I decided that
people are RIGHT for hating the Xenos, the reason for their terrorism
is just stupid. Undocked & started blowing them up.
Bundschuh go hostile in reaction to genocide against Xenos and Mollys too,
but they're only important if you want a Stiletto or a Sunslayer.
I don't recommend making war against Bounties, despite what some say.
Ditto for House police. Red Hessians are a better bet.
"Got anything for me?" - Trent, A.K.A. 'Mr. Eloquent'
After SP storyline I found myself neutral with Xenos & docked at Ouray.
They wouldn't talk to me, but after reading their news I decided that
people are RIGHT for hating the Xenos, the reason for their terrorism
is just stupid. Undocked & started blowing them up.
Bundschuh go hostile in reaction to genocide against Xenos and Mollys too,
but they're only important if you want a Stiletto or a Sunslayer.
I don't recommend making war against Bounties, despite what some say.
Ditto for House police. Red Hessians are a better bet.
"Got anything for me?" - Trent, A.K.A. 'Mr. Eloquent'
There's another way to do it, if you're good enough with the Junkers to fly missions for them (no more than one box into the negative.) Every random mission you successfully complete improves your rep with the Junkers by one box, and also by about one-fifth of a box with the Corsairs which are friendly with the Junkers.
Beaumont in Texas offers missions that you can fly for the Junkers to kill Xenos. Against weak Xeno ships, you can knock off missions in 3-4 minutes. An hour of that gets the Corsairs up from fully hostile into neutral, and another hour can get the Corsairs high enough so that you can go fly missions for them, and that's an easy way to get them up to fully friendly.
Takes longer, but doesn't have the bribe side-effect that you piss off everyone who hates the Corsairs, which is half the galaxy...
Beaumont in Texas offers missions that you can fly for the Junkers to kill Xenos. Against weak Xeno ships, you can knock off missions in 3-4 minutes. An hour of that gets the Corsairs up from fully hostile into neutral, and another hour can get the Corsairs high enough so that you can go fly missions for them, and that's an easy way to get them up to fully friendly.
Takes longer, but doesn't have the bribe side-effect that you piss off everyone who hates the Corsairs, which is half the galaxy...
11 posts
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