Sounds like a few people need to have a look at the mods out there
Or get into it yourself. Play the game until you're bored, then mod in a load of extra things. New ships, new missions, new weapons, new systems, it's all out there available to lengthen your freelancing experience.
I've had 4 "characters" playing through to level 38 with about 50 hours on each (light fighter specialist, freighter flyer, pirate etc)
Then spent another 50 or so hours learning how to mod and added lots of things in - then started again with a completely different game.
After about six weeks of playing, and some 400 or so hours, I'm still not bored. I think I may start another game soon.
People enjoy things differently - some like to play through to the end and then try another game. Some like to know absolutely everything there is to know about the game before moving on. With a bit of imagination Freelancer can last a lot longer than you may think.
But, whatever floats your boat. It's only a game, there are other things to do in life.
Or get into it yourself. Play the game until you're bored, then mod in a load of extra things. New ships, new missions, new weapons, new systems, it's all out there available to lengthen your freelancing experience.
I've had 4 "characters" playing through to level 38 with about 50 hours on each (light fighter specialist, freighter flyer, pirate etc)
Then spent another 50 or so hours learning how to mod and added lots of things in - then started again with a completely different game.
After about six weeks of playing, and some 400 or so hours, I'm still not bored. I think I may start another game soon.
People enjoy things differently - some like to play through to the end and then try another game. Some like to know absolutely everything there is to know about the game before moving on. With a bit of imagination Freelancer can last a lot longer than you may think.
But, whatever floats your boat. It's only a game, there are other things to do in life.