My Sabre handles better then an Eagle!!!
I changed the values in the ini files.....reduced the inertia and drag stuff...I wonder what the hack "drag" means...since there should be no drag in vaccuum.
And now my Sabre has both "coolness" and maneavability. Yeah! This definitely makes the game more enjoyable....don't have to be frustrated with the poor turning speed when I am chasing the Nomads....
I am planning to improve all the fighters across the board so the game become more balanced too....like the weaker fighters to have better armour, able to use better weapon and better shield.....because I find it ridiculous that the Liberty (United States) actually uses craps like defenders against other powerful vessels. I am also trying to figure out how to enable enemies to use all their guns. Do you think that would make the game more realistic? (I understand that the current imbalance is caused by the need for gameplay balance in the SP campaign of course).