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All Guns, All Stats - Complete Listing ***Spoiler***
If you are stuck in a mission and do not know how to continue, this is the place to ask for help. Missing that elusive Level 10 Shield? Don''t know where to find the lost Ohtori ship? This is the only place where spoilers are allowed!
I've got it in excel now.
Sheet 1 all guns
Sheet 2 all turrets
Sheet 3 all missiles
As I don't have a website or anything if you want a copy please send me an email to [email protected] saying that you want it and I'll reply back with the attachment. It's save in Excel XP, and it's just under 45kb.
Hope this helps people.
If it wasn't for the inky blackness of the night you wouldn't appreciate the brilliance of the stars...
Sheet 1 all guns
Sheet 2 all turrets
Sheet 3 all missiles
As I don't have a website or anything if you want a copy please send me an email to [email protected] saying that you want it and I'll reply back with the attachment. It's save in Excel XP, and it's just under 45kb.
Hope this helps people.
If it wasn't for the inky blackness of the night you wouldn't appreciate the brilliance of the stars...
@lutz, do u know if the Drake plasma guns have a firerate of 4.00 or 2.00
in the page here have type A 2.00, type B and C 4.00
can some1 help with *bumb*, it's gonna be very heavy
i think the drake plasma gun have a firerate of 4.00... can some1 confirm that??
ps. my list is also ready...
pss. i must only set the disruptors and torps in it, but i'll do that right now
Edited by - DragonBreath on 26-07-2003 12:50:53
in the page here have type A 2.00, type B and C 4.00
can some1 help with *bumb*, it's gonna be very heavy
i think the drake plasma gun have a firerate of 4.00... can some1 confirm that??
ps. my list is also ready...
pss. i must only set the disruptors and torps in it, but i'll do that right now
Edited by - DragonBreath on 26-07-2003 12:50:53
OK. According to my excel sheet: (I didn't make the information, it was taken from the front of this thread)
Drake A is refire rate 2
Drake B is refire rate 4
Drake C is refire rate 4
According to the official Freelancer strategy guide, whcih I have right here (Pats lap)
Drake A is refire rate 4
Drake B is refire rate 4
Drake C is refire rate 4
I'm guessing the book is right )Not cos it's official, cos I've spotted a few mistakes) but cos it would follow the pattern.
Hope that helps...?
Drake A is refire rate 2
Drake B is refire rate 4
Drake C is refire rate 4
According to the official Freelancer strategy guide, whcih I have right here (Pats lap)
Drake A is refire rate 4
Drake B is refire rate 4
Drake C is refire rate 4
I'm guessing the book is right )Not cos it's official, cos I've spotted a few mistakes) but cos it would follow the pattern.
Hope that helps...?
For all you needy Freelancers in search for the ultimate weapon loadout, this is a definite musthave.
The complete list of Weapons stats in excelform is downloadable here
Just rightclick and select save as...
Full credit of the effort of putting the list together goes to Ensign.
And you may thank Lutz for putting it in excel.
Have a good time
The complete list of Weapons stats in excelform is downloadable here
Just rightclick and select save as...
Full credit of the effort of putting the list together goes to Ensign.
And you may thank Lutz for putting it in excel.
Have a good time
Mods: I know I've posted this in two threads, but the other is the techy part of the story, and peeps may not read that, so I'm putting it here to help peeps.
OK, I've sorted out my sheet now. Basically you have 7 cells. 6 guns, 1 turret.
If you want to use less you just leave some blank (And this won't work for Freighters Im afraid)
Each cell has a drop down list, and you pick your gun.
The sheet then gives you a summary:
Total energy output (Pershot that is)
Energy used per sec
Total Shield Damage per sec (Assuming 100% accuracy)
Total Hull Damage per sec (Assuming 100% accuracy)
And wether or not all speed of projectiles match.
Should come in handy as it allows you to see flaws in your weapon set up design. I'm emailing it onto Nickless to upload if he would be ever so kind, replacing the current one.
If you want a copy yourself please email me at the addy below or at my profile addy. Also if you have any ideas about what else can go in there (Or any mistakes that are in there) then please also drop me a line.
I've used Ensigns info, but changed the Drake A cannon to a refire rate of 4.
Hope people will find it handy, I know I will (Size is 188 kb BTW)
Addy is [email protected]
OK, I've sorted out my sheet now. Basically you have 7 cells. 6 guns, 1 turret.
If you want to use less you just leave some blank (And this won't work for Freighters Im afraid)
Each cell has a drop down list, and you pick your gun.
The sheet then gives you a summary:
Total energy output (Pershot that is)
Energy used per sec
Total Shield Damage per sec (Assuming 100% accuracy)
Total Hull Damage per sec (Assuming 100% accuracy)
And wether or not all speed of projectiles match.
Should come in handy as it allows you to see flaws in your weapon set up design. I'm emailing it onto Nickless to upload if he would be ever so kind, replacing the current one.
If you want a copy yourself please email me at the addy below or at my profile addy. Also if you have any ideas about what else can go in there (Or any mistakes that are in there) then please also drop me a line.
I've used Ensigns info, but changed the Drake A cannon to a refire rate of 4.
Hope people will find it handy, I know I will (Size is 188 kb BTW)
Addy is [email protected]
Well I'm jumping on the bandwagon here. This should be a sticky!!!
::bump::
(I know it only droped by one but i'm special)
If I had a nickel for every time someone told me that my idea for melting down coins to make a giant robotic parrot was a bad idea, I would have one kicka$$ giant robotic parrot.
::bump::
(I know it only droped by one but i'm special)
If I had a nickel for every time someone told me that my idea for melting down coins to make a giant robotic parrot was a bad idea, I would have one kicka$$ giant robotic parrot.
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