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I give up. I need help. Big time...

If you are stuck in a mission and do not know how to continue, this is the place to ask for help. Missing that elusive Level 10 Shield? Don''t know where to find the lost Ohtori ship? This is the only place where spoilers are allowed!

Post Fri Apr 18, 2003 1:54 am

I give up. I need help. Big time...

Is it possible to actually get a sunslayer torpedo launcher? If anyone knows how,
please let me know...
Oh, one more thing: I'm sooooo disapointed that you cannot go back to
Omicron Minor/Major and/or the Nomad systems(except the one reachable
trough the Omicron Alpha jump hole near the burial "ground" for the Outcasts)
Maybe if someone...anyone made a MOD that makes it possible...

Edited by - Cpbuja on 18-04-2003 02:55:12

Post Fri Apr 18, 2003 4:15 am

some one made a mod like that

Post Fri Apr 18, 2003 4:52 am

Bunducsh base, new berlin....

no point buying it, there's nothing to shoot at..

..and I just wonder, where do I buy one of those?...

Post Fri Apr 18, 2003 4:54 am

sunslayer is in the frankfurt system in a station that starts with a "b", the name eludes me at this moment. btw there are 2 unknown jumphols to nomad space...

If I had a nickel for every time someone told me that my idea of building a giant robotic parrot out of melted down coins was a bad idea, I would have one kick a$$ giant robotic parrot.

Post Fri Apr 18, 2003 6:09 am

Yeah you get it at Bruchsal Base in Frankfurt space...it is owned by the Bundschuh.

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I'm sick of seeing all your signatures and not having one of my own

Post Fri Apr 18, 2003 6:18 am

thats the one and it is kinda useless...

If I had a nickel for every time someone told me that my idea of building a giant robotic parrot out of melted down coins was a bad idea, I would have one kick a$$ giant robotic parrot.

Post Fri Apr 18, 2003 9:50 am

"Good to know, thank You."

Post Fri Apr 18, 2003 10:37 am

Actually, torpedoes can be quite useful, even on individual fighters. Simply afterburn towards your intended target for just an instant before launch... the torp travels at the full speed upon launch, plus 30... it is a great advantage in a straightforward fight. One tip though... once you launch, IMMEDIATELY cut back to normal engines, otherwise you simply smack into the thing, harming yourself.

Post Fri Apr 18, 2003 12:09 pm

What is the hull damage for the sunslayer? I'm sure i looked at it but opted for the top cruise disruptor (dont lane-disrupt me and run away you little buggers...) 'cause i figure one square hit with all weapons did the same. It is possible i had gone video-blind from 2 much FL tho.. I thought the sunslayer did around 12000? Or was it more?

Post Fri Apr 18, 2003 12:36 pm

Hull damage per shot: 11736
Shield damage per shot: 5868

Post Fri Apr 18, 2003 12:41 pm

Nothing to shoot at? Try selecting your target and pressing the fire button

Post Fri Apr 18, 2003 3:54 pm

Torpedoes are slow as hell, so its no idea to fire them at a ship......and you cant destroy stations except those in missions.

Post Fri Apr 18, 2003 4:15 pm

I disagree, I take great pleasure in launching sunslayer torps at my opponents in pvp and in mp or against the AI and I love it.

Post Fri Apr 18, 2003 11:47 pm

No no no... You got it all wrong... I just like gadgets with BIG numbers attached
to them, especially if the numbers represent the amount of damage.
Something i got from playing 'Mech Warrior [1,2,3,4 (Clan Gauss,Clan ER PPC...)

Post Sat Apr 19, 2003 6:20 am

MechWarrior, now there's a game...

ERPPC kicked serious ass... all I ever used once I got em..

Xander

If it moves, shoot it... If it doesn't, shoot it anyway.

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