Tue Mar 25, 2003 1:05 am by Restricted
here is the weapon damage modifiers table
[WeaponType
nickname = W_Laser01
shield_mod = S_Graviton01, 0.800000
shield_mod = S_Graviton02, 0.800000
shield_mod = S_Graviton03, 0.800000
shield_mod = S_Molecular01, 1.000000
shield_mod = S_Molecular02, 1.000000
shield_mod = S_Molecular03, 1.000000
shield_mod = S_Positron01, 1.200000
shield_mod = S_Positron02, 1.200000
shield_mod = S_Positron03, 1.200000
[WeaponType
nickname = W_Laser02
shield_mod = S_Graviton01, 0.800000
shield_mod = S_Graviton02, 0.800000
shield_mod = S_Graviton03, 0.800000
shield_mod = S_Molecular01, 1.000000
shield_mod = S_Molecular02, 1.000000
shield_mod = S_Molecular03, 1.000000
shield_mod = S_Positron01, 1.200000
shield_mod = S_Positron02, 1.200000
shield_mod = S_Positron03, 1.200000
[WeaponType
nickname = W_Laser03
shield_mod = S_Graviton01, 0.800000
shield_mod = S_Graviton02, 0.800000
shield_mod = S_Graviton03, 0.800000
shield_mod = S_Molecular01, 1.000000
shield_mod = S_Molecular02, 1.000000
shield_mod = S_Molecular03, 1.000000
shield_mod = S_Positron01, 1.200000
shield_mod = S_Positron02, 1.200000
shield_mod = S_Positron03, 1.200000
[WeaponType
nickname = W_Plasma01
shield_mod = S_Graviton01, 1.200000
shield_mod = S_Graviton02, 1.200000
shield_mod = S_Graviton03, 1.200000
shield_mod = S_Molecular01, 0.800000
shield_mod = S_Molecular02, 0.800000
shield_mod = S_Molecular03, 0.800000
shield_mod = S_Positron01, 1.000000
shield_mod = S_Positron02, 1.000000
shield_mod = S_Positron03, 1.000000
[WeaponType
nickname = W_Plasma02
shield_mod = S_Graviton01, 1.200000
shield_mod = S_Graviton02, 1.200000
shield_mod = S_Graviton03, 1.200000
shield_mod = S_Molecular01, 0.800000
shield_mod = S_Molecular02, 0.800000
shield_mod = S_Molecular03, 0.800000
shield_mod = S_Positron01, 1.000000
shield_mod = S_Positron02, 1.000000
shield_mod = S_Positron03, 1.000000
[WeaponType
nickname = W_Plasma03
shield_mod = S_Graviton01, 1.200000
shield_mod = S_Graviton02, 1.200000
shield_mod = S_Graviton03, 1.200000
shield_mod = S_Molecular01, 0.800000
shield_mod = S_Molecular02, 0.800000
shield_mod = S_Molecular03, 0.800000
shield_mod = S_Positron01, 1.000000
shield_mod = S_Positron02, 1.000000
shield_mod = S_Positron03, 1.000000
[WeaponType
nickname = W_Tachyon01
shield_mod = S_Graviton01, 1.000000
shield_mod = S_Graviton02, 1.000000
shield_mod = S_Graviton03, 1.000000
shield_mod = S_Molecular01, 1.200000
shield_mod = S_Molecular02, 1.200000
shield_mod = S_Molecular03, 1.200000
shield_mod = S_Positron01, 0.800000
shield_mod = S_Positron02, 0.800000
shield_mod = S_Positron03, 0.800000
[WeaponType
nickname = W_Tachyon02
shield_mod = S_Graviton01, 1.000000
shield_mod = S_Graviton02, 1.000000
shield_mod = S_Graviton03, 1.000000
shield_mod = S_Molecular01, 1.200000
shield_mod = S_Molecular02, 1.200000
shield_mod = S_Molecular03, 1.200000
shield_mod = S_Positron01, 0.800000
shield_mod = S_Positron02, 0.800000
shield_mod = S_Positron03, 0.800000
[WeaponType
nickname = W_Tachyon03
shield_mod = S_Graviton01, 1.000000
shield_mod = S_Graviton02, 1.000000
shield_mod = S_Graviton03, 1.000000
shield_mod = S_Molecular01, 1.200000
shield_mod = S_Molecular02, 1.200000
shield_mod = S_Molecular03, 1.200000
shield_mod = S_Positron01, 0.800000
shield_mod = S_Positron02, 0.800000
shield_mod = S_Positron03, 0.800000
[WeaponType
nickname = W_Neutron01
shield_mod = S_Graviton01, 1.000000
shield_mod = S_Graviton02, 1.000000
shield_mod = S_Graviton03, 1.000000
shield_mod = S_Molecular01, 1.200000
shield_mod = S_Molecular02, 1.200000
shield_mod = S_Molecular03, 1.200000
shield_mod = S_Positron01, 0.800000
shield_mod = S_Positron02, 0.800000
shield_mod = S_Positron03, 0.800000
[WeaponType
nickname = W_Neutron02
shield_mod = S_Graviton01, 1.000000
shield_mod = S_Graviton02, 1.000000
shield_mod = S_Graviton03, 1.000000
shield_mod = S_Molecular01, 1.200000
shield_mod = S_Molecular02, 1.200000
shield_mod = S_Molecular03, 1.200000
shield_mod = S_Positron01, 0.800000
shield_mod = S_Positron02, 0.800000
shield_mod = S_Positron03, 0.800000
[WeaponType
nickname = W_Neutron03
shield_mod = S_Graviton01, 1.000000
shield_mod = S_Graviton02, 1.000000
shield_mod = S_Graviton03, 1.000000
shield_mod = S_Molecular01, 1.200000
shield_mod = S_Molecular02, 1.200000
shield_mod = S_Molecular03, 1.200000
shield_mod = S_Positron01, 0.800000
shield_mod = S_Positron02, 0.800000
shield_mod = S_Positron03, 0.800000
[WeaponType
nickname = W_Particle01
shield_mod = S_Graviton01, 1.200000
shield_mod = S_Graviton02, 1.200000
shield_mod = S_Graviton03, 1.200000
shield_mod = S_Molecular01, 0.800000
shield_mod = S_Molecular02, 0.800000
shield_mod = S_Molecular03, 0.800000
shield_mod = S_Positron01, 1.000000
shield_mod = S_Positron02, 1.000000
shield_mod = S_Positron03, 1.000000
[WeaponType
nickname = W_Particle02
shield_mod = S_Graviton01, 1.200000
shield_mod = S_Graviton02, 1.200000
shield_mod = S_Graviton03, 1.200000
shield_mod = S_Molecular01, 0.800000
shield_mod = S_Molecular02, 0.800000
shield_mod = S_Molecular03, 0.800000
shield_mod = S_Positron01, 1.000000
shield_mod = S_Positron02, 1.000000
shield_mod = S_Positron03, 1.000000
[WeaponType
nickname = W_Particle03
shield_mod = S_Graviton01, 1.200000
shield_mod = S_Graviton02, 1.200000
shield_mod = S_Graviton03, 1.200000
shield_mod = S_Molecular01, 0.800000
shield_mod = S_Molecular02, 0.800000
shield_mod = S_Molecular03, 0.800000
shield_mod = S_Positron01, 1.000000
shield_mod = S_Positron02, 1.000000
shield_mod = S_Positron03, 1.000000
[WeaponType
nickname = W_Photon01
shield_mod = S_Graviton01, 0.800000
shield_mod = S_Graviton02, 0.800000
shield_mod = S_Graviton03, 0.800000
shield_mod = S_Molecular01, 1.000000
shield_mod = S_Molecular02, 1.000000
shield_mod = S_Molecular03, 1.000000
shield_mod = S_Positron01, 1.200000
shield_mod = S_Positron02, 1.200000
shield_mod = S_Positron03, 1.200000
[WeaponType
nickname = W_Photon02
shield_mod = S_Graviton01, 0.800000
shield_mod = S_Graviton02, 0.800000
shield_mod = S_Graviton03, 0.800000
shield_mod = S_Molecular01, 1.000000
shield_mod = S_Molecular02, 1.000000
shield_mod = S_Molecular03, 1.000000
shield_mod = S_Positron01, 1.200000
shield_mod = S_Positron02, 1.200000
shield_mod = S_Positron03, 1.200000
[WeaponType
nickname = W_Photon03
shield_mod = S_Graviton01, 0.800000
shield_mod = S_Graviton02, 0.800000
shield_mod = S_Graviton03, 0.800000
shield_mod = S_Molecular01, 1.000000
shield_mod = S_Molecular02, 1.000000
shield_mod = S_Molecular03, 1.000000
shield_mod = S_Positron01, 1.200000
shield_mod = S_Positron02, 1.200000
shield_mod = S_Positron03, 1.200000
[WeaponType
nickname = W_Pulse01
shield_mod = S_Graviton01, 0.800000
shield_mod = S_Graviton02, 0.800000
shield_mod = S_Graviton03, 0.800000
shield_mod = S_Molecular01, 1.000000
shield_mod = S_Molecular02, 1.000000
shield_mod = S_Molecular03, 1.000000
shield_mod = S_Positron01, 1.200000
shield_mod = S_Positron02, 1.200000
shield_mod = S_Positron03, 1.200000
[WeaponType
nickname = W_Pulse02
shield_mod = S_Graviton01, 0.800000
shield_mod = S_Graviton02, 0.800000
shield_mod = S_Graviton03, 0.800000
shield_mod = S_Molecular01, 1.000000
shield_mod = S_Molecular02, 1.000000
shield_mod = S_Molecular03, 1.000000
shield_mod = S_Positron01, 1.200000
shield_mod = S_Positron02, 1.200000
shield_mod = S_Positron03, 1.200000
[WeaponType
nickname = W_Pulse03
shield_mod = S_Graviton01, 0.800000
shield_mod = S_Graviton02, 0.800000
shield_mod = S_Graviton03, 0.800000
shield_mod = S_Molecular01, 1.000000
shield_mod = S_Molecular02, 1.000000
shield_mod = S_Molecular03, 1.000000
shield_mod = S_Positron01, 1.200000
shield_mod = S_Positron02, 1.200000
shield_mod = S_Positron03, 1.200000
dont know weather this is a multiplier...or if its a percentage on a scale we dont know...but those are the numbers