Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

Freelancer vs. Privateer

This is where you can discuss your homework, family, just about anything, make strange sounds and otherwise discuss things which are really not related to the Lancer-series. Yes that means you can discuss other games.

Post Thu Feb 13, 2003 2:45 am

Diablo,
Yea, fan from way back!

Oxy,
Very true,
Seems that the Ai should have been a little diffrent, seems the ememy should try to run/surrender, offer to eject cargo, or even a bribe to stay alive!!
I realize retros are fanatics, and they may fight to the death,
But pirates ain't stupid.. the game treated them as if they were...

It seems FL will be better, at least there are more factions than Good/Evil...
and hopefully they will act more realistic/dynamic..
my .02 cents
---------------
"I was NOT going to stand by and watch another Marine die just to live by those f*cking rules!!"

Post Thu Feb 13, 2003 8:34 am

I've obviously been insufficiently courteous to have had so many of the things I've written locked, deleted, and censored, so I shall start over and endeavor to be more polite.

Let's begin with the basics, within the context of this thread: the single most important difference between Freelancer and Privateer is that Privateer allowed you to fly your ship with a joystick.

The question of whether FL and Privateer even remotely compare is directly related to this fundamental difference.

The designers obviously know what a joystick is; it would follow they know what it is for, namely, it is for flying. The obvious conclusion, then, is that Freelancer is NOT for flying, for if it were, the designers would allow you to fly it with the controller designed specifically to perform that function.

Furthermore, if the ships of FL are NOT for flying, and since they must be there for SOME reason fundamentally important to the game, it seems quite plausible they are there for controlling. This would make FL closer to the Sim<X> genre (The Sims, SimCity, etc) ... SimSpaceship, if you will ... which as a genre seems different from the Privateer niche.

The conclusion, again relevant to the topic of the thread, is that Freelancer is nothing like Privateer. It might be a great game, but it isn't even in the same league as Privateer. One might say it's in a class all its own.

Post Thu Feb 13, 2003 10:02 am

I'm usually known for coming up with well thought-out rebuttals to skeptics (at least I THINK I am), but THAT post I'm not even going to try. This follows the same logic as saying black people are not even in the same league as white people because of their "fundamental physical differences".

We've gone over the joystick issue hundreds of times before. Everybody with an open mind is now either looking forward to the new control scheme or will at least wait and see. Every Freelancer preview known to man either praises the control scheme or admits it's pretty good. Nothing will change by bitching about it now.

You wanna complain, start a blog.

Post Thu Feb 13, 2003 4:03 pm

Aye Capn

You should read the post by GarGib about the article on the controls. The web site he refers you to read is a excellent article. You have made your point about the joystick issue. Enough said. Do not let this silly little thing keep you from enjoying Freelancer. I too at first was concerned about no joystick..but after reading all the positive feed back from previewers and beta testers... I know it is no longer a issue with me.

Post Thu Feb 13, 2003 6:37 pm

Quit hijacking threads damnit!

Post Thu Feb 13, 2003 7:22 pm

I've never seen a dead horse flintch before....

Post Thu Feb 13, 2003 7:52 pm

Can you say, "Banned..."?

"We're almost there." - Jorg

Post Thu Feb 13, 2003 8:21 pm

Sorry guys but I HAVE to get thos off my chest! Aye Capn', you can't even COMPARE Freelancer with any of the Maxis Sim <X> games! Just because both games use a mouse as the primary control device does not mean that they are in anyway similar!

"The designers obviously know what a joystick is; it would follow they know what it is for, namely, it is for flying. The obvious conclusion, then, is that Freelancer is NOT for flying, for if it were, the designers would allow you to fly it with the controller designed specifically to perform that function."

How can you conclude the game is NOT for flying?!? There are ships in it, they move where you point the mouse! It is not in anyway like a sim<x> game, becasue you have direct control over yourself whereas in those games you are merely an "overseer" that wathces over things after you issue commands.

"The conclusion, again relevant to the topic of the thread, is that Freelancer is nothing like Privateer. It might be a great game, but it isn't even in the same league as Privateer. One might say it's in a class all its own."

The absence of a joystick does not make Freelancer and Privateer fundamentally different. They are simply two different control schemes. BOTH games involve a plot where the main character is a mercenary of sorts and BOTH games allow the player to directly control the ship he is flying via a control device...here is where they diverge, and ONLY in this, Privateer's control device is a joystick and Freelancer's is a mouse. That is it, there is no "fundamental" difference bewteen the two games otrehr than that.

Post Thu Feb 13, 2003 8:26 pm

I'll let the current joystick replies stay here. But any addition to this part of the debate will be DELETED! Can't you guys (especially Aye Capn) take a hint?!?

To the Mods: any more joystick replies in this thread are to be deleted on sight!

Best Regards
Christian "Bargib" Koerner
Editor in Chief, The Lancers Reactor

Edited by - Bargib on 13-02-2003 20:26:33

Post Thu Feb 13, 2003 9:57 pm

As long as somewhere it says something so that old Privateer fans are not misled, I can let it go ...

Now back to Privateer!

After solving it the old fashioned way, I played Privateer under the "Ironman rule": if I died, I started over, even giving the pilot a new name.

I have three pilots whom I played before going "Ironman"; the one I originally solved the game with, who of course died plenty of times, one who I levelled up for a friend of mine and didn't want to delete from the hard drive [never thought about it before, but this pilot never actually "died" on my watch, and one who has died several times in a Quixotic quest to mount a Steltek Gun to a Tarsus.

The second-to-last pilot went "on safari" through Tr'Pakh and Sumn'Kupta to celebrate his triumphant defeat of the Steltek Drone ... but a sudden glitch in his comm system caused him to glance away from the cockpit and he died in a freak collision with a Kamekh. [The phone rang

The last pilot has solved everything, has 20 million in the bank, and is still alive.

The "Ironman" style of play really changes the way you fly; the "sell your radar and fly blind to New Detroit" opening gambit suddenly looks way too risky (even though, as an opening move, you really haven't lost anything -- it's all in the attitude) ... I didn't want to leave Troy without ECM level 3 and a repair droid. You'll find yourself NOT tapping the afterburner to speed through asteroid fields when you get bored, but you WILL steer around them -- or at least I did. It was a whole other game.

When I fire up old Privateer these days I start from the beginning and fly the Tarsus around for kicks ... but honestly it's been a year since I've even done that much. I kind of miss that experience, the thrill of building what you fly and flying what you build wherever and however you want to fly it. Someone's bound to get it right eventually, though, and many are making the effort (Elite 4, X2, 3rdworld) -- it is a myth that lightning does not strike the same place twice!

Oh, here's a Privateer "easter egg": if you hold an ejected pilot for ransom -- I'm assuming when you capture a merc he's got a bank account almost as fat as yours and he buys himself back from you -- anyway, if you tractor in a merc pilot to hold for ransom he won't go into the secret compartment and you get busted by Confed. BUT ... if you eject him back into space then tractor him in again he goes to the secret compartment. Maybe you blindfold him when you bring him in the first time so he won't know where your secret compartment is, then jettison and tractor him into it?

Hmm, a "mercenary code of honor", where instead of just leaving defeated mercs floating in space, the winning mercenary scoops the defeated colleague up and whisks him to safety -- for a price, of course. But how much honor Is there among mercenaries?

Post Thu Feb 13, 2003 10:58 pm

Cool post Aye Capn

Your right about Privateer having all the bases covered as far as the freedom to go where you wanted and be what you wanted to be. The sense of adventuring and making new discoveries made the game specail in a lot of ways. That is why I am looking forward to Freelancer. It also appears to have the same things that Privateer offers and much more. In fact during one of the interviews with the Freelancer DA team leader...he stated the game that had the most influrence on Freelancer was Privateer. *grins.

Post Fri Feb 14, 2003 12:01 am



To the Mods: any more joystick replies in this thread are to be deleted on sight!



a dream come true.....

Post Fri Feb 14, 2003 12:04 am

"Do you feel lucky today, punk? well do you?!"

Post Fri Feb 14, 2003 12:06 am

Guess one of the moderators is now ought to say something like "Go ahead, make my day!"

"In all likelihood you're going to die out there. We're all going to die out there, but none of us needs to be reminded of that fact. So you die, you never existed."

Post Fri Feb 14, 2003 12:41 am

I went over to my girlfriends last night, but, i forgot my disk. However, i did take a look at ehr computer. It's not a 486. It's a P 90, with 64 ram. Is this system too fast for privateer? I'm going to take the game over tomorrow night to give it a shot. But, i'm wondering if anyoner here has played it on such a system. Thanks.

Return to Off Topic