Day of Defeat/Counter Strike

Important MessageYou are browsing the archived Lancers Reactor forums. You cannot register or login. |
This is where you can discuss your homework, family, just about anything, make strange sounds and otherwise discuss things which are really not related to the Lancer-series. Yes that means you can discuss other games.
(Rockville, MD) October 22, 2004 -- Bethesda Softworks LLC, a ZeniMax Media company, today announced that The Elder Scrolls IV: Oblivion™ is currently in development for PC and future generation consoles. In development since 2002, Oblivion is another leap forward in role-playing with its combination of freeform gameplay and cutting-edge graphics. Oblivion is the sequel to the best-selling, award-winning role-playing game, The Elder Scrolls III: Morrowind®, named 2002 RPG and Game of the Year for both PC and Xbox.
Oblivion features a groundbreaking new AI system, called Radiant AI, which gives non-player characters (NPCs) the ability to make their own choices based on the world around them. They'll decide where to eat or who to talk to and what they'll say. They'll sleep, go to church, and even steal items, all based on their individual characteristics. Full facial animations and lip-synching, combined with full speech for all dialog, allows NPCs to come to life like never before.