Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

Entropy the real thing!

This is where you can discuss your homework, family, just about anything, make strange sounds and otherwise discuss things which are really not related to the Lancer-series. Yes that means you can discuss other games.

Post Thu Dec 02, 2004 8:40 am

Entropy the real thing!

Soon Entropy, (the greatest game ever!) gona touch the light of day on 2005!

Come and party on PlanetSide HabNet (www.binstar.com)!
300 members allredy joined, what about you?

Post Thu Dec 02, 2004 9:27 am

ffe, please exercise caution when calling games you like the best ever..

Post Thu Dec 02, 2004 9:47 am

never heard of it....what is it about?

"To live is to die....but living is to die slowly..why waste time on trivial things just play as hard as you can"

Post Thu Dec 02, 2004 10:42 am

@Dark_Shadow2004
You can read about Entropy, in the Entropy section. (In case you find it hard finding: Link )


@ff
Calling a game "best ever" isnt offensive at all, and i dont see any reason for not calling Entropy best game ever.
Well i like it so much, (even, through, it isnt out yet) that i would like to nick it as best game ever.

Post Thu Dec 02, 2004 10:58 am

Well, maybe it would be better to say that its the game you are most looking forward to. It can come across as somewhat egotistical if you essentially say that the game that you think is the best actually is the best. If you had a large group of knowledgeable people backing up this claim it would be one thing, since you don't (seem to) I'd stay away from those sorts of statements.

Post Thu Dec 02, 2004 11:05 am

Oh, you need a crowd?
No problem, come to Binstar, join, then watch the crowd of 300 pepole that are wating for this magnifisent project, still dont belive, post a thread about what pepole think about Entropy, somewhat of 100 pepole will post there saying that the game will rock, is that enough of your crowd? or am i misunderstanding what you say?

The statements of this project are legal, the project himself (author Eth) is going to be relesed sometime in 2005, shareware or fixed-price, and will be avalible for Mac, Linux and Windows, it'll take up 400 MB (in theory, as there may be more disk space, depending) The game would feature Endless perecural universe consisting of endless galaxys with thyre own shapes and sizes and life forms, each galaxy will consist of nebules, stars, planetry systems, diffrent types of aliens with thyre own precedural calture, and much more..., if you want more info read the FAQ on HabNet (BTW the ships in the ships-guide are 'NOT' names from FL's ships, thay are only some that you may hardly encounter in the game, through the game also will consist diffrent precedural ships, with thyre own names and shapes and fire power).



Edited by - AnisoFFE (Frontier) on 12/2/2004 11:16:47 AM

Post Thu Dec 02, 2004 12:14 pm

what kind of supercompressor are they utilizing to get that into 400MB??

for all that, you need at least 40 GB

Post Thu Dec 02, 2004 1:25 pm

@Locutus
It isnt a "supercompressor" or how you call it.
The game will be programed mostly by precedurals (precedural gameplay, precedural aliens, precedural game-world, precedural AI, etc..., everything is by precedurals in Entropy).
A lot of pepole dont know what is a precedural, so let me explain it to you:

Well a precedural is a technic to enable the computer generate, most game today are hand-coded, which are writen clearly by a man.
Precedurals are a techinc which game develpers dont use, insted of hand-coded a precedural can generate trillions of endless gameplay and possibiltys, a man can only write 50-100 diffrent types of gameplay and possibiltys in a year in a year or two.
Precedural is like random, only insted of opening the fapplication and seeing diffrent universe, there is a seed that keeps those random settings, that after you open the application next time you'll see the same universe.

Entropy in that case will generate real and precedural gameplay, real is by current NASA existing date about the universe.

BTW a playable demo of Entropy would be relesed on 2005 before the full game relese!




Edit: Who edited my post!?

Edited by - AnisoFFE (Frontier) on 12/3/2004 2:09:50 AM

Post Thu Dec 02, 2004 2:33 pm

Yeah its like Frontier: Elite II in that it can generate a pretty much endless universe which is all pretty much different in every area just in a few hundred KB

Post Thu Dec 02, 2004 2:49 pm


or am i misunderstanding what you say?


In a word: yes.

I'll bet there are a lot of games out there that have similar (or much larger) legions of fanboys who would say the very same things about their favourite games. I'd be more impressed if you could bring me a group of relatively unbiased people who are involved in the gaming industry i.e. programmers, reviewers, testers, all people who really know games. If they agreed that this game was the best ever then I'd pay attention.

I'm not trying to convince you that this game shouldn't be your favourite, or the one you most look forward to, or anything like that. Rather I'm trying to show you what a powerful statement "the best game ever" actually is and that it shouldn't be tossed around casually.

Having said all that I must admit that this game does look pretty cool, if somewhat less polished than a professional studio release.

Post Thu Dec 02, 2004 3:36 pm

*Wrinkles nose* Smells like advertising to me.

Post Fri Dec 03, 2004 12:08 am

*ot* i dont think so eskie, methinks you hit the ginger beer for a few hours last night

Post Fri Dec 03, 2004 1:08 am


Soon Entropy, (the greatest game ever!) gona touch the light of day on 2005!

Come and party on PlanetSide HabNet (www.binstar.com)!
300 members allredy joined, what about you?
If that ain't advertisin' ff, I don't know what is (no offence Aniso ).

Post Fri Dec 03, 2004 2:18 am

@Codename
"I'll bet there are a lot of games out there that have similar (or much larger) legions of fanboys who would say the very same things about their favourite games."

But those are just another fake precedural Elite clone games that never would be out.

"I'd be more impressed if you could bring me a group of relatively unbiased people who are involved in the gaming industry i.e. programmers, reviewers, testers, all people who really know games. If they agreed that this game was the best ever then I'd pay attention."

Why should i?
The game isnt yet relesed, and its not gona be any commercial.
Through, why wont you take a look yourself, pepole dont have to come here and register at LR only to tell you "this game cool!".

"I'm not trying to convince you that this game shouldn't be your favourite, or the one you most look forward to, or anything like that. Rather I'm trying to show you what a powerful statement "the best game ever" actually is and that it shouldn't be tossed around casually."

This is my personal and others statment of this game, and i am looking forward for its relese.

"Having said all that I must admit that this game does look pretty cool, if somewhat less polished than a professional studio release"
It isnt commercial and wouldnt be.
Its clear that this game will not be bug-ridden or an early relese, Eth is working hard at it, and he wont relese it, until he thinks its done.
No one is gona rush him so he'll relese it.

Post Fri Dec 03, 2004 3:52 am

Erm... at the risk of getting in the middle of a huffy conversation:

1. I don't see a working binary anywhere. So what's up is merely fluff and screenies. I'm glad you're convinced this is the Next Big Thing, but it's probably not.

2. Programmers of games are *quite* aware of procedural programming methods, thanks. Procedural programming is used for everything from AI to SFX- anything where programmers want to create events with variations, using random numbers and procedural trees. Implying that it's going to be used to generate an "endless universe" with "endless things to do"... to me, that sounds about as exciting as Battlecruiser 3000AD... which featured the same "endless variety", and was fundamentally very boring. What's the point of having "endlessness" if it's all very un-exciting?

In a way, this is offering even more junky game design than what plagued Freelancer, which is full of game areas that players hardly visit, except to get from Point A to Point B, and which is full of game objects that are all exactly the same except for their names.

If you're trying to convince me that this programmer is such a complete genius that every alien culture will not only look different, but also have a unique cultural outlook, music, aesthetics, biome... etc... all of the things that human game designers have to create by hand, with great care, to make alien worlds interesting... then either this fellow is the greatest game designer ever... or you're going to be rather disappointed. And I'm not voting for "greatest game designer ever" until this guy releases a demo to put his bandwidth where his Forum posts are. Right now, all I see is a fairly low-quality graphical experience coupled with a lot of hype and hopeful dreams.

Not that these are bad things... I dream about what my mod could be, if I could master all of the techniques I need to and remove all obstacles from my way. But dreams aren't reality- just as my mod is currently a fairly empty, boring place (with admittedly tight gameplay)... I don't see much here yet worth getting into a froth over.

At any rate... come back when this vaporware becomes something solid. Right now, you're being needlessly controversial about something that doesn't even exist yet...

Return to Off Topic