Good news and bad news
(cliche alert) Which do you want first?
Good news: I got an internship at Adobe's office here in Minnesota, only ~20min away, and I start on Monday! This is definitely a "dream job", and I hope it's as fun/good as I'm hoping it is .
Bad news: I'll be working fulltime there all summer, so FLMM development will be a bit slower. FLMM is in a pretty stable state though, with no known major bugs in v1.31. For v1.4 I have planned multithreading (no more "Not Responding" ), organization of the list of mods, new script method (eliminating the <dest> section hopefully), and possibly a script generator (using diff code). I don't plan to stop or even pause FLMM development, so v1.4 will definitely be eventually released, hopefully this summer .
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Freelancer Mod Manager: newbies' dreams come true
Belief in Jesus: the only way to Heaven
Edited by - IGx89 on 6/5/2004 11:01:46 AM
Good news: I got an internship at Adobe's office here in Minnesota, only ~20min away, and I start on Monday! This is definitely a "dream job", and I hope it's as fun/good as I'm hoping it is .
Bad news: I'll be working fulltime there all summer, so FLMM development will be a bit slower. FLMM is in a pretty stable state though, with no known major bugs in v1.31. For v1.4 I have planned multithreading (no more "Not Responding" ), organization of the list of mods, new script method (eliminating the <dest> section hopefully), and possibly a script generator (using diff code). I don't plan to stop or even pause FLMM development, so v1.4 will definitely be eventually released, hopefully this summer .
------------------------------------
Freelancer Mod Manager: newbies' dreams come true
Belief in Jesus: the only way to Heaven
Edited by - IGx89 on 6/5/2004 11:01:46 AM