I obviously agree with the guys on the rating, I like gore sometimes, sometimes i cant stand it. But theres nothing I like more than when blood and gore has a point behind it. Like in MAFIA, Violence is not what the game is about, but violence is needed to carry the story along, like in one of the cutscenes, you see a guy hitting another guys really expensive car. The guy from the expensive car (a mobster you have to "whack" in the mission) take the other guy out of the car (a guy with a really poor car, like, a working class guy) and then grabs him by the back of his head and beats his head repeatedly on the hood of his car. Leaving the guy bloody and the hood with blood over it, while a cop on the other side of the street simply turns the other way. Now, it was done with style and aggression, so it wasnt pointless violence, and it made it feel tragic and sad, so you just couldnt wait to pop a few bullets in the guys ass. Violence can also be kinda funny sometimes aswell, but it all depends on the type of violence, realistic or over-the-top are two types.
In Grand Theft Auto you shot a guy in the head, it popped off and a 3 foot long fountain of blood squirted out (this happens for other limbs too) so its not terrible, your not gonna sit their and say "oh my god thats gross" in fact, on the contrary youll probably chuckle. But then theres the violence in one of my current favorites called Manhunt, which is disturbing, but still required for the story, which gives it a nice twist, so all in all, gore in games should stay, because many find it a integral piece of the realism experience, besides that, theres always rating.
PS: Who else thinks Manhunt is awesome? the way the use the USB headset rules, but..... lets be honest...... whos hasnt wanted to choke someone with a plastic bag?
(or clock someone in the head with a good ol brick for that matter)
"Talk Is Cheap Because The Supply Far Exceeds The Demand"