beginners questions
i'm a complete noobie at moding FL and would be glad if someone could help me.
I'm trying to build my own shipmod, downloaded all the necessary stuff, read most of the tutorials, and kept searching around in these forums to find all the information how to build a working mod, but still there are some questions i couldn't find to be answered here. To be honest, i'm not even sure if this is the right forum to ask for, but it's the beginners forum, so i hope it's the right one.
First of all my problem(s): FLMM installs my mod properly, FL starts without a problem, the game is running as usual, at the ship-dealer-screen my infocards are shown correctly, but when i want to by my ship i can't see it, also can't see it in the small window in the middle of the screen, and after i bought it i can't mount any equipment or weapons, and when i want to start into space FL crashes without error message and i'm back on the desktop. Has anybody an idea what could be wrong?
I have the feeling that the problem are the HPs, but i have no clue how to figure out. I used Drizzt ship tutorial, and in the HP section there is something i can't understand: He builds a new ship by moding the defender (i tried it with the banshee) and he uses 4 engineHPs (one in each exhaust noozle), but in the shiparch.ini of the defender is the "number of exhaust noozles = 2" and he doesn't change that. My ship has 2 noozles, so i changed the shiparch.ini number of exhaust noozles from 1 (original) to 2. Wasn't that correct?
Also he changes the ids_name and numbers in shiparch.ini, but not in e.g. engine_equip.ini, although editing the engine as well. Why?
Also i don't understand the way HPs are made in MS3D, do i have to follow the steps in the tutorial EXACTLY or is it just all about making the HPs as small as possible?
Also he gave the HPs for e.g. the running lights the Number 1 at the end (both of them, although there are two of them, and although in shiparch.ini they are numbered 1 and 2). So what is the right way?
Finally, i want to ask if it is not right to search in the shiparch.ini for the correct amount of the different HPs?
Unfortunately i still have some more questions, but i would be very thankful if someone could help me out with these ones first, so that i know if i have understood the basics of moding FL, or else i can forget about searching the things i made wrong.
Greetings Leo