Tue Nov 23, 2004 2:53 am by NightHound
adding equipment is easy, just 3 files needed and a paragraph for two of them.
for a new thruster you need these files:
st_good.ini
st_equip.ini
market_misc.ini
now st_good.ini
[Good
nickname = ge_s_thruster_05
equipment = ge_s_thruster_05
category = equipment
price = 8000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
combinable = false
ids_name = 263740
ids_info = 264740
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
next st_equip.ini
[Thruster
nickname = ge_s_thruster_05
ids_name = 263740
ids_info = 264740
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 8000
explosion_resistance = 0.500000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
mass = 10
max_force = 72000
particles = gf_ge_s_thruster_01
hp_particles = hpthrust
power_usage = 100
lootable = true
separation_explosion = sever_debris
LODranges = 0, 20
next market_misc.ini to sell it at manhatten we goto Li01_01_base and add this to it
MarketGood = ge_s_thruster_05, 0, -1, 10, 10, 0, 1
and you have a new thruster sold at Manhaten, of cource though you need to change the ids_name and ids_info.