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Custom server start settings

Do you want to start editing Freelancer, but have no clue where to begin? This is the place for you to find things and talk about getting started on Freelancer Modding

Post Sat Oct 30, 2004 9:33 am

Custom server start settings

Hi, I'm trying to make a server start giving the players more cash so the game doesn't start so slowly. I'm assured that there's numerous threads and tutorils about this topic, but after looking for half an hour I've found nothing of the sort. So how do I make a server with custom money/ship/position settings? Thanks.

Post Sat Oct 30, 2004 2:23 pm

Here you go

Here

Post Sun Oct 31, 2004 3:25 am

You just need to edit mpnewcharacter.fl in the EXE directory:

[Player
name = %%NAME%%
;initial_rep = %%FACTION%%
rank = 0

money = 500000 <-------------more money
;voice = %%VOICE%%
;All must be Trent!
voice = trent_voice

costume = %%BASE_COSTUME%%
com_costume = %%COMM_COSTUME%%

system = Li01 <--------------
base = Li01_01_base <------where you start

house = 0, li_n_grp
house = 0, li_lsf_grp
house = 0, li_p_grp
house = 0, br_n_grp
house = 0, br_p_grp
house = 0, ku_n_grp
house = 0, ku_p_grp
house = 0, rh_n_grp
house = 0, rh_p_grp
house = 0, co_alg_grp
house = 0, co_be_grp
house = 0, br_m_grp
house = 0, co_nws_grp
house = 0, co_hsp_grp
house = 0, co_ic_grp
house = 0, co_khc_grp
house = 0, co_kt_grp
house = 0, rh_m_grp
house = 0, co_me_grp
house = 0, co_ni_grp
house = 0, co_os_grp
house = 0, co_rs_grp
house = 0, co_shi_grp
house = 0, co_ss_grp
house = 0, co_ti_grp
house = 0, co_vr_grp
house = 0, fc_bd_grp
house = 0, fc_b_grp
house = 0, fc_c_grp
house = 0, fc_fa_grp
house = 0, fc_g_grp
house = 0, fc_gc_grp
house = 0, fc_h_grp
house = 0, fc_j_grp
house = 0, fc_lh_grp
house = 0, fc_lr_grp
house = 0, fc_lwb_grp
house = 0, fc_m_grp
house = 0, fc_ou_grp
house = 0, fc_rh_grp
house = 0, fc_or_grp
house = 0, fc_u_grp
house = 0, fc_x_grp
house = 0, gd_gm_grp
house = 0, fc_uk_grp
house = -0.91, fc_n_grp
house = 0, fc_ln_grp
house = 0, fc_kn_grp
house = 0, fc_rn_grp
house = 0, fc_ouk_grp
house = 0, fc_q_grp
house = 0, fc_f_grp
house = 0, gd_im_grp
house = 0, gd_z_grp
house = 0, gd_bh_grp

%%PACKAGE%%

I have also made it so you start neutral to all factions (the 'house =' lines)
To change the ship you start with you can either change %package% or find where this refers to in which file and change it there but I can't remember off the top of my head, but im sure someone else will point it out.

Post Sun Oct 31, 2004 4:41 am

Psycho - please, its time to update!

Freelancer\Data\Characters\Newcharacter.ini
<pre><font size=1 face=Courier><font size=1 face=Courier>

[Pilot
nickname = trent
body = trent
comm = trent
voice = trent_voice
body.anim = Sc_MLBODY_STND_000LV_A_31
thumb = interface\intro\objects\MULTI_blackdragonmale.3db
comm.anim = Sc_comm_body_unfold_female, Sc_headCOM </font></pre>
<pre><font size=1 face=Courier>
[Package
nickname = ge_fighter
strid_name = 11051
strid_desc = 11551
ship = ge_fighter
loadout = MP_ge_fighter
money = 2000 </font></pre>
<pre><font size=1 face=Courier>

[Faction
nickname = new_player
rep_group = co_ic_grp
base = Li01_01_Base
Package = ge_fighter
Pilot = trent
</font> </font></pre>

The parts you may wish to know in reality are:
money = 2000
base = Li01_01_Base

Those two things change the starting location and the money
If you wish to change the ship its alot more difficult as you have to create the ships themselves. I would then recommend using the mod I made. If you are trying to unlock jumpgates etc too - you will need a player wipe otherwise it won't work.

Edited by - Chips on 10/31/2004 4:42:05 AM

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