FL: The Redo and more...
Hello ladies and gents! It is I, BlazeME. And have you been wondering where my mods have been except for my mini ones I release sometimes, well here is an update on my plans.
Serious Sirius 1.9 --- THE MOD. Well, for me anyway. This is all my modding ideas into one package that generally makes the game alot harder. I haven't released one since version 1.45 and in that time SS has grow to a hudge 160 (!!!) game changes (these are bullet points in the readme). However, in this fun I've managed to make the mod to buggy to release (or even play) and I am trying to fix it.
The Redo --- This mod need a new name maybe but it is almost done. It is a balance of all the houses to make then all the same power but have different stats (eg liberty is a balanced house while Rheinland has anti-hull weapons and heavy ships that don't fly very well. Kusari has super strong shields but weak hull.) It also removes statagy in the game, make AI smarter, removes credits and turns to levels and adds battleship encounters. This mod is the only mod that I've made for MP. I've made more encounters so you should try to hang around in groups together to be safe.
FL Game Changer --- This is a build off the FL Physics Changer that had 20 options under FLMM. This mod now has 40 options but I am considering to add 10 more to make it 50.
And thats it folks. Tell me what you think and submit ideas for these mods please since I make them for you.
Serious Sirius 1.9 --- THE MOD. Well, for me anyway. This is all my modding ideas into one package that generally makes the game alot harder. I haven't released one since version 1.45 and in that time SS has grow to a hudge 160 (!!!) game changes (these are bullet points in the readme). However, in this fun I've managed to make the mod to buggy to release (or even play) and I am trying to fix it.
The Redo --- This mod need a new name maybe but it is almost done. It is a balance of all the houses to make then all the same power but have different stats (eg liberty is a balanced house while Rheinland has anti-hull weapons and heavy ships that don't fly very well. Kusari has super strong shields but weak hull.) It also removes statagy in the game, make AI smarter, removes credits and turns to levels and adds battleship encounters. This mod is the only mod that I've made for MP. I've made more encounters so you should try to hang around in groups together to be safe.
FL Game Changer --- This is a build off the FL Physics Changer that had 20 options under FLMM. This mod now has 40 options but I am considering to add 10 more to make it 50.
And thats it folks. Tell me what you think and submit ideas for these mods please since I make them for you.