New systems with their own story.
I was planning to make some new systems with their own stories, a 'game in the game' for Freelancer. The first was The Pinball, a system with a messed jumphole connections where you have to find your way through it. I have some ideas for other like this, but since feedback for the Pinball is low, I don't know if anyone is interested in playing explorer's stuff rather than killing NPC's in great battles with *. (* -put whatever you want to kill here). I'm rather tired with all this 'search and destroy' missions. This is rather a SP concept, for MP more to kill will be better.
So, anyone want to solve riddles and explore new mysterious worlds?
Or maybe you want new Massive Addon with 200 new ships, 50 new systems and nothing interesting inside?
To play The Pinball get this, you will know what I mean here...
Tygrys
Edited by - Tygrys on 02-10-2003 14:42:22
So, anyone want to solve riddles and explore new mysterious worlds?
Or maybe you want new Massive Addon with 200 new ships, 50 new systems and nothing interesting inside?
To play The Pinball get this, you will know what I mean here...
Tygrys
Edited by - Tygrys on 02-10-2003 14:42:22