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An average users opinion of MODs

Here you can announce your own Freelancer MOD and find information about the different available packages!

Post Sat Aug 16, 2003 6:17 pm

An average users opinion of MODs

Hello everyone,

I'm not here to bash anybody's MODs. I KNOW that you have put HOURS AND HOURS of work into them and so I don't want to disrespect the work that you have done. But something concerns me with the MODs that I have been using....

I used to love playing the Rebalance MOD. I thought it was the greatest thing since sliced bread. I mean... Capital ship encounters, new ships, new weapons, new commodities, IT WAS GREAT...

And then it seemed to become somewhat ridiculous. X-Wings in Freelancer? If I wanted to play a Star Wars sim I would pick up my copy of X-Wing Alliance or X-Wing vs. Tie Fighter. Ships from Elite LOOKING like they were still in the BBC computer? I'm sorry but there's something called "Suspension of disbelief" in all good stories. That was ruined for me. There was so much going right with this MOD, but it was just trashed by going overboard. Babylon 5... Earth Alliance systems?! Just too much, man. After the latest update of the MOD, I have come to the conclusion that you are no longer IMPROVING the game, you're making it bigger.

So I moved on from the Rebalance MOD. I picked up Freelancer: The Next Generation. At first, I loved it! And I like Reynen's previous MOD (lost it now), so I had high hopes. I was reading the specs... and I was loving it. I launched in my cool Starflier... I was still loving it. Then I saw the Nexus. My first response was... "What the hell is that thing?" So I looked it up in the help files and understood. Then the Nexus became annoying. Everywhere you go, you still see it, bigger than the sun. That was probably the most annoying part... It was so big you could just never get away from looking at it. It was a real eyesore and became so aggravating to me that I put that MOD down as well.

Now recently I picked up Victor's MP MOD. I like it. I really wish that he would've added more commodities (more contraband would be good, too!). All MODders have done a great job at improving the combat aspect of this game, but there is great potential to make a better trading game as well. More commodities, more freighters... you get the idea. Then I realized something about Victor's MOD... the ships were ridiculously overpriced and sometimes overpowered. I like the idea that any ship can mount any weapon, but it may not have the power for it (Sort of Privateer-esque). But after I bought a Startracker, it's taken me DAYS to earn enough cash to even buy a Patriot! Therefore, the tediousness has started to get to me here, too.

So... here is my opinion of what I think a MOD should add (take it for what you will)

Capital ship encounters - It's a must.
More weapons - Flesh out the universe.
More ships - BUT NOTHING RIDICULOUS!
More PILOTABLE ships - BUT NOTHING RIDICULOUS!
More FREIGHTERS - This game has great potential for trading, let's take advantage of it.
Bigger cargo space for freighters - Every MOD I've ever played seems to understand this one, so I'm not going to say anything else.
More systems - I was cautious about saying this. Let create a better VARIETY of systems. Something else to explore... but again, I don't want to see Sol in the middle of Sirius.
Better mission variety - I don't even know if this one is possible.
Pilotable Cap Ships - I like this and it seems like a good goal for a player to achieve.

And I have one last suggestion... I don't know if it's possible/plausible/anything else, but I think it would add a HUGE element to the game.

When you die, you lose your ship. Or at least all of your money. This would add a real element of risk, and I think if a server had a responsible admin, could also make a great server MOD.

Please, don't take offense to any of my suggestions, here! I really do like all of your MODs, I just thought of some improvements. :-)

Post Sat Aug 16, 2003 7:07 pm

Maybe you havent seen my post on the Epsilon MOD...its completely original, you wont see any fs2 or sw ships in it....its in the MOD announcement forum....check it out

im making toast

Post Sat Aug 16, 2003 9:50 pm

It looks interesting, but I think I'll wait until a complete version is available. But I like what you're doing.

Post Sat Aug 16, 2003 10:07 pm

did you look at the link?

im making toast

Post Sat Aug 16, 2003 10:18 pm

Yes, but there's nothing to download that I can find on the website.

Post Sat Aug 16, 2003 10:55 pm

hey, i got some ideas, forum said about above, ill try to think of more.

Post Sat Aug 16, 2003 11:09 pm

there wont be anything on that website for awhile to download....we do have about 40 preliminary ship models done, we are cleaning them up...we are also making new gun models, we were thinking about new bases, dont think we are though...we are also working on random missions....the complete MOD may take awhile yet....that is why we may release it in stages...its a long process, especially when you only have one person making MAT files for the ships...btw, any feedback on the mod so far, from what you've seen on the site

im making toast

Post Tue Aug 19, 2003 12:41 am

I am very new here...I had an opinion as well. I don't really like the capitol ships in the game for purchase, 1 you are supposed to be a freelancer, a single pilot freighters and gunboats are the biggest you should be in..again, just my opinion but in MP when you see a bunch of capitol ships flyin around it just seems kinda goofy, i mean you can't do dogfights with Caps. I din't really have a second point to that...love the rebalance of combat and cargo idea's tho. And I don't mind having starwars B5 or other systems, but I like alot of the OC ships as well, maybe some love for them in the game too. anyway, just my 2 cents

P.S. has anyone done a Gunstar ship, or the other Bebop ship...would love to see them in the next TNG

Post Tue Aug 19, 2003 5:25 am

i see your point, but my thinking about battleships is, they arent terrific for piloting in SP...but in MP it can be very cool...you can team up with others...have a whole fleet going...like 1 battleships, 2 cruisers, and 5 escorts...very la-de-da

im making toast

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