house cleaning and total balance
Did you ever wonder why corsairs or rheinlanders havnt overrun Sirius yet? Well I do ask myself that everytime I start FL and so I modiefied my FL a bit, but now I think im going to do a real mod.
The point is to equal out the houses and their ships + weapons.
Light Fighters 2000 armor, 2 guns
Heavy Fighters 4000 armor, 4 guns
V Heyvy Fighters, 4000 armor, 6 guns
Freighter, 7500 armor, some turrers
Liberty, low armor (25% less), improved weapon load out (ie 1 gun more), fast
Bretonia, standard (no advantages, but also no disadvantages)
Kusari, improved powerplants, better armor, but sturdy and slow
Rheinland, heavy armor and weapon loadout, but slow and less agile
weapons, will be modiefied in their damage output to match the new armor/shield settings
Liberty, very high power usage, but good stats (higher damage, higher range, higher speed)
Bretonia, standard
Kusari, high refire rates, standard damage and power
Rheinland, very low power usage, but not so great stats...
The purpose of this thread is to a) get the info if you are actualy interested in such a mod b) if there are some people who would like to help c) to get some feedback on how you think you would balance the houses (the description above is just a brief example)
Dependet on the feedback here I will or will not do the mod
The point is to equal out the houses and their ships + weapons.
Light Fighters 2000 armor, 2 guns
Heavy Fighters 4000 armor, 4 guns
V Heyvy Fighters, 4000 armor, 6 guns
Freighter, 7500 armor, some turrers
Liberty, low armor (25% less), improved weapon load out (ie 1 gun more), fast
Bretonia, standard (no advantages, but also no disadvantages)
Kusari, improved powerplants, better armor, but sturdy and slow
Rheinland, heavy armor and weapon loadout, but slow and less agile
weapons, will be modiefied in their damage output to match the new armor/shield settings
Liberty, very high power usage, but good stats (higher damage, higher range, higher speed)
Bretonia, standard
Kusari, high refire rates, standard damage and power
Rheinland, very low power usage, but not so great stats...
The purpose of this thread is to a) get the info if you are actualy interested in such a mod b) if there are some people who would like to help c) to get some feedback on how you think you would balance the houses (the description above is just a brief example)
Dependet on the feedback here I will or will not do the mod