** MOD PACK ** Reynen''s Cleint / Server Ship & Equipmen
Download FLMM Version 9.1 MB ----- Readme.txt --- Timestamp: : 12:25 PM 5/22/2003
Download RAR Version 6.4 MB ----- Readme.txt --- Timestamp: : 12:50 PM 5/22/2003
Look for Reynen's Mod Server 206b (12.252.29.222)
If the above .zip.flmod files do not install then you will have to download the rar and install the file manually.
Simply create a folder named Reynenmod206b in your mods folder in your FLMM DIR.
Ex. C:\program files\freelancer mod manager\mods\Reynenmod206b
Put all the files from the rar in that directory. Run FLMM activate and your good to go.
The website is also now up and updated.
Reynen Client / Server Mod Website
Unzipped The mod is about 30 MB and I HIGHLY recommend NOT running any other mods with it
This mod changes about 350 files.
Please see the readme for complete details, this mod is HUGE and completely revampes the Freelancer universe!
Enjoy! This is over a month and a half months worth of work so I hope you all really like it. Please post comments and feedback!
Other servers can be found in the readme file.
DUE TO ALL THE MASSIVE CHANGES SERVERS WILL NEED A PLAYER WIPE OTHERWISE YOU WILL HAVE MAJOR PROBLEMS
PLEASE RUN THIS MOD WITH FLMM 1.1 AND HIGHER OTHERWISE YOU WILL GET CRC ERRORS AND SUCH
There have been some major changes in version 2.0 BETA 6
- Added 3 new guns
- Added 3 new turrets
- Added 1 new missile
- Fixed Loot equipment bug
- Reduced missile ammo cost
- Fixed Cruiser power supply
- Fixed Gunboat power supply
- Fixed bug with cargo train
- Fixed mounts on Hammerhead
- Fixed Dortmond docking ring
- Increased avenger gun damage
- Fixed Battleship power supply
- Fixed dragon hardpoint problem
- Kusari has more ships for sale
- Fixed dragon ship power supply
- Increased % chance on loot drop
- Fixed all TIE hardpoint problems
- Reduced damage on normad torpedo
- Bretonia has more ships for sale
- Added Cmdr. Hall's TIE wav sounds
- Rheinland has more ships for sale
- Added docking ring to Mactan base
- Fixed all freighters power supply
- Added docking ring to BS Westfalen
- Fixed left over ship equipment bug
- Nomad gunboat will now use a thruster
- Added docking ring to benford station
- Fixed bug with freeport 2 docking ring
- Fixed cargo train thruster energy usage
- Many weapons now have new special effects
- Fixed bug with Yukawa Shipyard docking ring
- Cargo train will has had it's movement fixed
- Fixed mounts on Order battleship (thanks jan)
- Fixed bug with weapon platforms on mission 8 hp's
- Nomad ships will no longer blow themselves up.....
- Fixed bugs with some bretonia bases's docking rings
- Decreased shield generators HP from 3 mill to 1 mill
- Increased NPC's Lib dreadnaught & br battleship's hps
- Fixed gunboat infocards to display correct cargo space
- Changed astroids files so that you now fly through them
- Removed ship vendor from stations that were not selling ships
- Added Bob's encounters to the liberty system, be careful when engaging!
- Finally fixed gunboat, cruiser, and battleship cargo problem! (thanks Vichama)
- Trent, Juni and King are sporting new looks, edit costumes.ini if you want to change outfits
Update May 21th
- Modified TIE encounters in manhattan, you will start neutral to them
- Fixed CRC problems
For installation help and trouble shooting please see the readme file
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KNOWN BUGS / ISSUES
- When sometimes buying a ship you will crash to desktop
- If a station is destroyed with a player in it, the server will crash.
- Freelancer will crash if you try and run without the mod and have moded save-games
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AGENDA FOR BETA 7
I think of redoing a compeltely new mod I am just going to modify all the values in this one to what people want. I am going to covert everything to be in sync with the original freelancer, this will take time though.
Majority of things I need to change are:
Weapons
Shields
Thrusters
Ship HP
So basically when I get done this will look more like an expansion pack then a mod, but again THIS WILL TAKE TIME.
I'm also creating stuff for Bob and Rob to do so they can help add stuff to the mod, but planning all that out is not that easy.
I will also "try" and add the starwars and bab5 ships, but that will make the release even longer, I might leave that for 8.
http://www.homebs.com/flsdk/
Tutorials, Utilties, Mods, and much more.
Edited by - Reynen on 24-05-2003 22:14:43