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Frost-Works - Freelancer: Star Trek Total Conversion!

Here you can announce your own Freelancer MOD and find information about the different available packages!

Post Mon Jun 30, 2003 6:55 am

hardly can't wait for it !!!!!!
but did you made a new model of intrepid ? please do cause the last one
(voyager update mod) has a lot of bugs , texture are all white , muti-colored etc... please fix that or make a new one when will it be released ?

Post Sun Jul 13, 2003 1:11 pm

we have 3 models to select for the voyager, we will be using two. There is a ship list available at our forums :-)

One voyager will be the HERO ship voyager -t he other will be the intrepid calss u play - both are top notch proffesional quality models....and ofcourse theres atleast 30 other models for various races and such.

Post Sat Oct 11, 2003 10:41 am

Dont hope so early...the mod will take a LLOOOOOOOOOOOOOOOOOONG time untill its done..maby 5mounths !

Post Sat Oct 11, 2003 8:05 pm

Cool, looking forward to playing a STARTREK mod. Will it work in SP mode? Using opensp mod or will you have something similiar to opensp bypassing the storyline for your mod?

Thx.

Post Sat Oct 11, 2003 8:24 pm

THIS IS ABSOLUTE ROT!!! YOU HAVEN'T EVEN FINISHED NU AND YOUR WORKING ON ANOTHER MOD U GUYS ARE A JOKE

Post Sun Oct 12, 2003 9:28 am

this is an old progect
Thay have worked on this for a long time now

Post Sun Oct 12, 2003 1:50 pm

I can see Skylar, you are thick. Did you even bother to think that they might have more than 5 people working on 5 or so projects? I think they would. Next time don't say anything if it isnt constructive

btw, cant wait for it!

Post Sun Oct 12, 2003 10:25 pm

yea i mean do u think Frost Works just has two or three people working on their mods?

It looks great by the way...can't wait until a beta or first release.

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Post Fri Oct 17, 2003 2:45 am

Yea, I'd like to re-ask the question...will this mod be available for SP or OpenSP mod by-pass. Reason is some of us just don't have the time to MP for extended periods, but can steal 30 minutes or so in a day to SP a personal story....

Post Fri Oct 17, 2003 5:01 pm

I can't wait to play this mod!!

Post Fri Oct 17, 2003 6:48 pm

I am surprised about the mod actually. I know how much effort Ripperman and his teams put into getting things just right, but i was under the impression through experimentation that removing some things means the game will crash - like the tradelane ring outside manhatten which is your second objective in the game..........also - loadouts cannot seem to be changed as it crashes. I know it has a 'check' sort of system - but for sheer ease of use i would have thought making the ST part as a 'connection' would have been easier and lent more scope - by that i mean Leave FL as it is, but make about 30 systems off of the existing FL systems - only connected through one entrance or something like that.

How is it coming along Ripperman - if you read this shortly that is........lol

Edited by - chips on 17-10-2003 19:48:57

Post Sat Oct 18, 2003 10:02 pm

kewl, will there be a version i can use with open sp?

"What? Another girl! Tell me my boy. *whispers* what have you been doing?" - Tobias

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