Phroot:
Well as I said I am still workin on all the drops. If I went back to the original damages no one would be killing anything. In the regular game the max player shield is ONLY 11,000. In here it is still a max of 10K. Even the best weapons in the regular games would be hard to take that shield down.
I wanted to up the stakes that why I made stuff higher.
Also if I went down on damages you would be having 20 min dog fights...I thought you wanted to avoid that?
Right now I'm just trying to get the foundation set. As someone else said, there isn't a real point to MP in FL unless you have PVP. There is no "quest" i can make that will keep it interesting. I can try and add more random quest, but will that really keep people interested?
What will motivate people will be seeing a high level player with a "god like" battleship and want one of their own. I am thinking of raising the cost from 2.5 Mill to 5 or 10 mill. That will take some work. You don't see much action because not alot of people are online at once. If I could get 15-20 people on the server at once you would see the true potential of my mod come to life
Yes it is geared for NP, PVP, but I also wanted to spice up SP also. Hope that clears up some of my reasoning.
Once I am able to get the ramdom player and station missions in this will get alot more interesting. Just have to figure out how. If there is a mission writer out there I could use some help. Also could use some help making systems etc...if I had more help I could do alot more with this mod.
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Bob:
Not sure why it would be doing that, I'll look into it.
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