** MOD PACK ** Reynen''s Cleint / Server Ship & Equipmen
FLMM Compatible. Please note that FLMM does NOT allow activation of mods that will conflict with this. Please see the mod readme for indepth detail of what this mod does.
Download the 1.6 FLMM Version ---------- 1.6 Readme.txt
Download 1.6 RAR Version
The website is also now up but I am still working on it, slowly
Reynen Client / Server Mod Website
It is about 2.3 MB and I HIGHLY recommend NOT running any other mods with it as it changes over 110 files. I will try and include all the other mods for FLMM with this mod, assuming the authors don't have a problem with that.
Please see the readme for complete details, this mod is HUGE and completely revampes the Freelancer universe!
Enjoy! This is over a months worth of work so I hope you all really like it. Please post comments and feedback!
I will be hosting a server with this installed. Look for Reynen's Mod Server.
UPDATES
Please see readme for all updates. Up to Version 1.6 now. Here are the highlights.
- Added 11 new weapons
- Tweaked some visual effects
- Reduced player shield regen
- Tradelane speed is now 2,500
- Increased cruise speed to 900
- Increased power regen for all ships
- Updated the infocards for the ships
- Thuster cost usage has been reduced
- In SP first mission reward is 50,000
- Updated the infocards for the weapons
- All ships now start with a lv 10 shield
- Changed NPC loadout with the new weapons
- All ships are now able to use 1-10 weapons
- Reduced NPC shield regen to almost nothing
- Collisions are NOW NEAR FATAL! Be careful!
- Incorperate beam mod on 5 of the new weapons
- Reduced ship manuverability across the board
- Reduced ship manuverability for all the NPC's
- All weapons listed in this readme are now lv 10
- Thruster hp will be reduced for easier disabling
- Changed equipment loadout for every station in the game
- Weapon damage for fighter class weapons has been improved
- Weapon damage for freighter class weapons has been improved
- Adjusted AI to be even smarter in battle, they will be harder
- Added new trade routes in Liberty, Bretonia, Kusari, & Rheinland
- In SP after each mission all the gates and jumpholes are unlocked
- In MP all gates and jumpholes are unlocked, let me know if I missed any
- In order to use the open gates you MUST start a new character or it wont work
For installation and troubleshooting help please see the readme file
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Piece release mods
Reynen Station Explosion Mod FLMM
Reynen Open Map Mod FLMM
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Edited by - Reynen on 22-04-2003 01:31:16