Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

The Complete Guide to Setting Up an FL Server

Here SysOps can list their MultiPlayer server info and users can send feedback to their SysOps. Or just talk about the MultiPlayer servers they play on. This is not about MultiPlayer in general - please use the MultiPlayer Forum for that!

Post Tue Jul 05, 2005 9:39 pm

Hey, I'm wanting to run a FL server, and I want one of my friends who plays FL ALOT more than I do to sorta act like the server's police. Are there any commands he can type in to kick abusive players? Because my server will be running on my comp, not his. And it's running my mod files. Anyway, if it's possible, I'd like a list of commands one could type in to make things easier for thoughs who wish to be apart of my server's "SWAT" team ;D. Thx guys!!!

Post Tue Aug 02, 2005 1:33 am

Two questions:
1. Do I need Broadband Internet for this? I've only got this crappy 28.8 kbp connection that goes whenever anyone calls anyone else in my street (thank-you-oh-so-much-not split telephone line) Plus, if the internet's not active for more than 2 hours, the Optus Adelaide computer stops talking to my computer and the connection fritzes. By that I mena the connection is faulty and VEEEEERY SLOW.

2. Will I have to run my computer constantly to do this? Sorry to ask, it's probably stupid, but I won't be able to run my server if the internet has to be connected 24/7. My mum would murder me over the bill. Plus, we have limited hours. VERY LIMITED.

*+*Freelancer 2108971*+*
Yes, I am the sister of the infamous Scram. Please don't ask why I am telling you this.

Post Thu Aug 18, 2005 9:28 pm

@Nabishamash - Unless you have the hash codes and their meanings specifically made up for IFSO, forget using IFSO for editing. I don't have good enough files for my Epsilon mod server and I get IFSO crashing on average every week or so. There are some common mods built into IFSO but WTS World isn't one of them.

@Rower of death - Try FLAdmin. It's old but works. If you had a dedicated server Eagle would let you have FLAC but he is particular, with excellent reason I might add, who he gives it out to.

@Freelancer2108971 - You really should have broadband to host a server. In fact with servers that have mods that put a lot of moving objects on screen or have a fast pace (increased thruster speed for example), you'd be hard pressed to even use 56k to play (you'd then be a FL client). I think at 28.8k your FL client becomes very choppy even on the most reduced bandwidth server. As for uptime I have had one server up for 2 yrs 3 months and even that is no guarantee you'll get players on your server. If I were you I'd stick to single play (SP) until you get broadband.

_____________
Earendil
SysAdmin of Boston Freelancer server
Server community website & forum: EarendilsPlace.net (server rules)

Post Fri Aug 26, 2005 12:48 pm

hello im just a lil dumb can someone help me set up a multiplayer game cos all that stuff i read didnt make one bit of sence to me if u could just messed me back step by step on what to do ill get the hang of it soon

Post Sat Oct 01, 2005 3:42 am

I had my server disconnected from my LAN a couple of days. It haz been working fine before.
Now it wont show itself on my LAN at all in the listing az a LAN server. It shows itself az an Internet server with my external IP! Itz impossible to connect (time-out).
Does anyone know wth happened? I didnt change a thing in my network, but tried everything from changing router, switchs, deleting MODs, reinstalling FL and firewall........
FLping gives a result in my LAN, but with a ridiculous high ping......
HELP?


--------------------
Biff_Bar2D2
Newbie 4ever! LOL!

The Rebel Alliance (TRA)
DJO Freeworlds Event Server

Edited by - Bar2D2 on 10/1/2005 5:23:24 AM

Post Wed Oct 05, 2005 2:28 am

solved!

--------------------
Biff_Bar2D2

Newbie 4ever! LOL!
The Rebel Alliance (TRA)
DJO Freeworlds Event Server

Edited by - Bar2D2 on 10/5/2005 3:28:54 AM

Post Sat Oct 08, 2005 1:53 pm

k, i have a problem (duh). I've done some searching, and I've found that it's fairly common, but I still can't find a solution, so I do need help. Here you go:

I have 3 comps on a network with router and cable modum, no fire walls on. The 2 I play Freelancer with can connect to servers just fine, but if they try to
connect to the same server, 1 says "Please wait. The request is taking longer than expected. Press Esc. to cancel" then says that the connection can't be
established. But if I have my 3rd comp as a server, the other 2 can play together just fine and other people can join too. I think it's because it's only
going over LAN so no IP problems. If I had to guess, I'd wager that it's a router setting or IP address problem. I've tried DMZ'ing 1 of the comps, but no go. I
know a bit about computers but not much about networks.

Anyone have any suggestions?

Post Sun Dec 04, 2005 10:53 am

Bar2D2, howd you fix that problem? I'm having the same one

Post Tue Dec 13, 2005 6:35 pm

I've set everything up as best I can, IONCROSS and such.
I set it to forward the ports on my gateway(linksys) but I still can't get anyone to connect. I notice that in the server list it has the IP listed as my gateway's WAN IP, not my computer running the server's LAN IP.

Post Wed Dec 14, 2005 8:46 am

hi

i have tryed for a very long time to sort a problem i am having with a test lan server that iam having

i can get the server up and running i can also see the test server and connect to it but as soon as i go to take off from the planet it crash'es to desktop i have done a reinstall 5 times of freelancer game/modmanager/ironcross and still it does not work

the only thing now that i think would be maken this happen is that iam running the server and trying to play on the server on the same PC.

so could any one tell me if this is right or wrong plaese?

thanks

Post Wed Dec 14, 2005 8:49 am

sorry i ment to put it DO i need to have 2 PC's as iam running all of this from 1 pc?

Post Fri Dec 16, 2005 4:42 pm

bump!!

right i have sorted the problem hopefulyy i will get around putting on the net and not just a lan

also could any tell me is there a way to check server chat logs?

Post Fri Dec 23, 2005 2:36 pm

Today I set up a LAN server so I could play FL with my friend. If I shut down the server, will it delete all of the player data? If so, Is their some way I can save the player profiles so that the next time my friend comes over we dont have to start from scratch?

Post Fri Dec 23, 2005 3:10 pm

I have a prob with the server.

I wanna start up a server that hosts a game of my fav mod. So I activate the mod on FLMM and "start FLserver". No probs. I fill in all the info I want like the name / password etc. and the server loads. Then I lauch Freelancer and go to the multiplayer menu and hit Internet. Scroll down and theres the server HOWEVER, it doesn't seem to be hosting the mod I want or any mod at all. I can't connect to it and the version is stated as "1.0" which is my normal FL version not the version of the mod (Which incidentally is called Phoenix mod if any of you guys are interested).

Can anyone help me please?

Thanks

Blasky

Post Thu Jan 19, 2006 7:00 am

4. Install FL admin program(s). At the very least install IFSO mk. V as you simply cannot admin a FL server effectively without it.

ok were do i get that admin program from i got a sever up and running but i think thats one thing i am missing

Return to Freelancer Server Forum