News for FLCD (Freelancer Cheat Detect) Multiserver Release
Hi, i'll try to copy the postings now, if it doen't work read the News here *klick*
------- COPY -------
@11.06.04 16:21
Hi,
v0.9 Client is nearly finished.
changes:
- automatic Serverlist download (with all Server that will run flcd in future)
- dialogbox to switch Server
todo:
- Save current Server in Registry or elsewhere
- nice up the "admin only" Version for Hash generation
- make the filelist configurable for Serveradmins (you will need webspace for that)
v0.9 Server is nearly finished.
TODO:
- move some now internal switches from code to the config file
- write install readme
- (make Server output nicer, but pffff who cares
-----------------------------------------------------
Here are a preview Screenshot of the FLCD Server:
[imghttp://216.121.72.183/freelancer/images2/flcd_server.gif[/img
greetings Niwo
-----------------------------------------------------------------------------------
@10.06.04 16:51
0.9.1 Released
changes:
- automatic Serverlist download (with all Server that will run flcd in future)
- dialogbox to switch Server (filled up pwith demo Servers, HC is the only one with active FLCD Server)
- Save current Server in Registry
todo:
- nice up the "admin only" Version for Hash generation
- make the filelist configurable for Serveradmins (you will need webspace for that)
-----------------------------------------------------------------------------------
@
FLCDServer 0.9
I have clean up the output and the parameters of the Server.
freatures disabled for the first Version:
- charindex usage (you will need flcharadmin to build index)
-> no ip <-> playername display
- database status save
(need upload ~ 300-400 Bytes per login/respawn)
features wich are include now:
- client version check (anticheat main feature)
- ping check
- high performance firewall for playerkicks on high serverloads, without touch serverperformance
- automatic firewall install/startup
- Servermessages over FLAdmin
(later this could be make over flcharadmin (use fladmin.dll) or could direct use fladmin.dll)
- fix fileslist for the check (variable list comes when the first version runs on some servers)
----- ABOUT PAYMENT -----
Many people says to me: "what do you want for flcd ?"
I'm a person who can't give an easy answer on that question. If i count the houres i spend to flcd, nobody can pay it, believe me But is was fun to create an own anti cheat Tool and very interessting. But now to the Question above.
My Idea was to give out the Software for free, but give only Support to Nicks that are on my donation Account Statement.
One other thing is that i have the Serverlist in the FLCD Client under control, so it could be that you need to pay a little tax to be on this List with your Server. Or that the additional Features will cost to be activated. I think a combination is the best way, but we will see .. first this Thing must run
*frist brainstorming (realtime)*
flcdserver with cheat check -> free
flcdserver with ping kick -> one pay 25?
flcdserver with mysql database link -> one pay 25?
So the full Version goes out for 50?
Serverlist for FLCD Client:
first Server add -> free
changes (only IP/url for filelist/homepage) -> 10?
autoremove if flcdserver will not run! readd -> 10?
*end first brainstorming*
Hey this is a nice idea i think
----- END ABOUT PAYMENT -----
Here is the flcdserver.ini file, this should help to get a feeling about the system. The Release comes in some Days after i have Test the Server on some Testmashines.
Implementation is ready, i only have to run some tests .. so stay tuned!!
------ flcdserver.ini -------
<pre><font size=1 face=Courier>
###############################################################################
# #
# Copyright (C) 2004 FLCD Development Team #
# http://www.freelancerserver.de.vu/flcd/ #
# #
# Configfile for Freelancer Cheat Detect Server (FLCD Server) #
# flcdserver.ini #
# #
###############################################################################
# Valid Client Versions
; Freelancer English/German
validhash = 6d273fc8bde82295541ae8beac5ca758
; Freelancer English/German (No Movie)
validhash = 228d93e95badaa60330cd72f4a0abe32
; Freelancer English/German SDK 1.3
validhash = 1e2c656f8516cb05d27d9dc22da01556
; Freelancer English/German SDK 1.3 (No Movie)
validhash = 7ed0068d55df98c6835571b7c14192f0
# Global Config
serverip = 81.3.59.185
;FLCD running mode
;kick = ..
;yes -> required Mode (FLCD will kicks out Player with Cheats or no Client
;no -> optional Mode (FLCD will only Send Messages/Stats to Game/Database)
kick = yes
blocktime = 45
onlinetime = 7
;Globals for Message/Stats Module
path = C:/Dokumente und Einstellungen/KGN/Eigene Dateien/My Games/Freelancer/Accts/Multiplayer
decoder = d:/hhc/fls1/fls1.exe /newfile $f
diskcache = d:/hhc/freelancertools/flcharadmin/flcharadmin.dat
;FLAdmin
fladminip = localhost
fladminport = 45214
fladminpassword = fladmin
;FLAdmin Messages
</font></pre>
;msg_noflcd = Hi $player_name. The Server is running FLCD (required Mode), get FL Cheat Detect Tool v0.8 at our Webpage www.freelancerserver.de.vu/stats.php and start it before FL to play! Now you'll kicked out.
<pre><font size=1 face=Courier>
msg_mod = warning $player_name (mod detected)
;msg_ok = $player_name is ok
msg_ping = $player_name kicked because ping is higher than 150ms
msg_noping = $player_name is kicked. Reason no Ping Signal given
</font></pre>
------ END flcdserver.ini -------
So .. who correct the Errors and bring this Text to lancersreactor
greetings Niwo
------- END COPY -------
oh oh, i hope that works
and sorry for my english
cheers Niwo
Edited by - niwo on 6/15/2004 5:06:54 AM
Edited by - niwo on 6/15/2004 5:07:43 AM
------- COPY -------
@11.06.04 16:21
Hi,
v0.9 Client is nearly finished.
changes:
- automatic Serverlist download (with all Server that will run flcd in future)
- dialogbox to switch Server
todo:
- Save current Server in Registry or elsewhere
- nice up the "admin only" Version for Hash generation
- make the filelist configurable for Serveradmins (you will need webspace for that)
v0.9 Server is nearly finished.
TODO:
- move some now internal switches from code to the config file
- write install readme
- (make Server output nicer, but pffff who cares
-----------------------------------------------------
Here are a preview Screenshot of the FLCD Server:
[imghttp://216.121.72.183/freelancer/images2/flcd_server.gif[/img
greetings Niwo
-----------------------------------------------------------------------------------
@10.06.04 16:51
0.9.1 Released
changes:
- automatic Serverlist download (with all Server that will run flcd in future)
- dialogbox to switch Server (filled up pwith demo Servers, HC is the only one with active FLCD Server)
- Save current Server in Registry
todo:
- nice up the "admin only" Version for Hash generation
- make the filelist configurable for Serveradmins (you will need webspace for that)
-----------------------------------------------------------------------------------
@
FLCDServer 0.9
I have clean up the output and the parameters of the Server.
freatures disabled for the first Version:
- charindex usage (you will need flcharadmin to build index)
-> no ip <-> playername display
- database status save
(need upload ~ 300-400 Bytes per login/respawn)
features wich are include now:
- client version check (anticheat main feature)
- ping check
- high performance firewall for playerkicks on high serverloads, without touch serverperformance
- automatic firewall install/startup
- Servermessages over FLAdmin
(later this could be make over flcharadmin (use fladmin.dll) or could direct use fladmin.dll)
- fix fileslist for the check (variable list comes when the first version runs on some servers)
----- ABOUT PAYMENT -----
Many people says to me: "what do you want for flcd ?"
I'm a person who can't give an easy answer on that question. If i count the houres i spend to flcd, nobody can pay it, believe me But is was fun to create an own anti cheat Tool and very interessting. But now to the Question above.
My Idea was to give out the Software for free, but give only Support to Nicks that are on my donation Account Statement.
One other thing is that i have the Serverlist in the FLCD Client under control, so it could be that you need to pay a little tax to be on this List with your Server. Or that the additional Features will cost to be activated. I think a combination is the best way, but we will see .. first this Thing must run
*frist brainstorming (realtime)*
flcdserver with cheat check -> free
flcdserver with ping kick -> one pay 25?
flcdserver with mysql database link -> one pay 25?
So the full Version goes out for 50?
Serverlist for FLCD Client:
first Server add -> free
changes (only IP/url for filelist/homepage) -> 10?
autoremove if flcdserver will not run! readd -> 10?
*end first brainstorming*
Hey this is a nice idea i think
----- END ABOUT PAYMENT -----
Here is the flcdserver.ini file, this should help to get a feeling about the system. The Release comes in some Days after i have Test the Server on some Testmashines.
Implementation is ready, i only have to run some tests .. so stay tuned!!
------ flcdserver.ini -------
<pre><font size=1 face=Courier>
###############################################################################
# #
# Copyright (C) 2004 FLCD Development Team #
# http://www.freelancerserver.de.vu/flcd/ #
# #
# Configfile for Freelancer Cheat Detect Server (FLCD Server) #
# flcdserver.ini #
# #
###############################################################################
# Valid Client Versions
; Freelancer English/German
validhash = 6d273fc8bde82295541ae8beac5ca758
; Freelancer English/German (No Movie)
validhash = 228d93e95badaa60330cd72f4a0abe32
; Freelancer English/German SDK 1.3
validhash = 1e2c656f8516cb05d27d9dc22da01556
; Freelancer English/German SDK 1.3 (No Movie)
validhash = 7ed0068d55df98c6835571b7c14192f0
# Global Config
serverip = 81.3.59.185
;FLCD running mode
;kick = ..
;yes -> required Mode (FLCD will kicks out Player with Cheats or no Client
;no -> optional Mode (FLCD will only Send Messages/Stats to Game/Database)
kick = yes
blocktime = 45
onlinetime = 7
;Globals for Message/Stats Module
path = C:/Dokumente und Einstellungen/KGN/Eigene Dateien/My Games/Freelancer/Accts/Multiplayer
decoder = d:/hhc/fls1/fls1.exe /newfile $f
diskcache = d:/hhc/freelancertools/flcharadmin/flcharadmin.dat
;FLAdmin
fladminip = localhost
fladminport = 45214
fladminpassword = fladmin
;FLAdmin Messages
</font></pre>
;msg_noflcd = Hi $player_name. The Server is running FLCD (required Mode), get FL Cheat Detect Tool v0.8 at our Webpage www.freelancerserver.de.vu/stats.php and start it before FL to play! Now you'll kicked out.
<pre><font size=1 face=Courier>
msg_mod = warning $player_name (mod detected)
;msg_ok = $player_name is ok
msg_ping = $player_name kicked because ping is higher than 150ms
msg_noping = $player_name is kicked. Reason no Ping Signal given
</font></pre>
------ END flcdserver.ini -------
So .. who correct the Errors and bring this Text to lancersreactor
greetings Niwo
------- END COPY -------
oh oh, i hope that works
and sorry for my english
cheers Niwo
Edited by - niwo on 6/15/2004 5:06:54 AM
Edited by - niwo on 6/15/2004 5:07:43 AM