But just now FLSO hasnt got any remote/telnet control, unless you have a remote desktop application like pcanywhere or RealVNC then you will have to have physical access to the server to use FLSO.
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Admining just got a bit easier
Here SysOps can list their MultiPlayer server info and users can send feedback to their SysOps. Or just talk about the MultiPlayer servers they play on. This is not about MultiPlayer in general - please use the MultiPlayer Forum for that!
52 posts
• Page 2 of 4 • 1, 2, 3, 4
At the moment I use FLadmin to backup FLSO when my VNC remote access is down, but FLadmin has its limitations, namely in banning some people.
But just now FLSO hasnt got any remote/telnet control, unless you have a remote desktop application like pcanywhere or RealVNC then you will have to have physical access to the server to use FLSO.
But just now FLSO hasnt got any remote/telnet control, unless you have a remote desktop application like pcanywhere or RealVNC then you will have to have physical access to the server to use FLSO.
HAHA Pinger! Yeah, you're gonna have to. We're at 500K now
Anyway, for the rest of you, I've posted screenshots. Should be pretty close to what the release version will look like. www.ioncross.com under the server operator section. Enjoy!
If all the testing goes well this weekend, we'll be releasing Monday. I can't wait! It's been a long month.
-- JoeBoomz
IONCROSS
Anyway, for the rest of you, I've posted screenshots. Should be pretty close to what the release version will look like. www.ioncross.com under the server operator section. Enjoy!
If all the testing goes well this weekend, we'll be releasing Monday. I can't wait! It's been a long month.
-- JoeBoomz
IONCROSS
Heh... Unfortunately I have to work today but when I get home tonight I'll review the code one more time before the re-release.
Most of my testers (myself included!) have been editing the crap out of their players without troubles; a few of the other have had problems with power generators going missing on their ships and they can't take off any more. This is the bug I want to address and see if I can find a cause of and solution for.
I'm fairly certain this is something that the game is doing on its own (because I was very careful about what I change in the files when writing the code) but I want to make sure. In short, we're all testing the editing to the ground at the moment to see if I can nail anything and make some tweaks to ensure that everyone's experience with IFSO is a positive one
I'm REALLY sorry to keep baiting you guys like this and not have anything to show for it I'm working my hardest to get it to you as soon (and working as well) as possible!
-- JoeBoomz
IONCROSS
Most of my testers (myself included!) have been editing the crap out of their players without troubles; a few of the other have had problems with power generators going missing on their ships and they can't take off any more. This is the bug I want to address and see if I can find a cause of and solution for.
I'm fairly certain this is something that the game is doing on its own (because I was very careful about what I change in the files when writing the code) but I want to make sure. In short, we're all testing the editing to the ground at the moment to see if I can nail anything and make some tweaks to ensure that everyone's experience with IFSO is a positive one
I'm REALLY sorry to keep baiting you guys like this and not have anything to show for it I'm working my hardest to get it to you as soon (and working as well) as possible!
-- JoeBoomz
IONCROSS
52 posts
• Page 2 of 4 • 1, 2, 3, 4
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