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24/7 Seattle Based Lag discussion

Here SysOps can list their MultiPlayer server info and users can send feedback to their SysOps. Or just talk about the MultiPlayer servers they play on. This is not about MultiPlayer in general - please use the MultiPlayer Forum for that!

Post Tue Jul 22, 2003 11:32 pm

24/7 Seattle Based Lag discussion

I will be sending out messages to the server during Peak usage times. Those who recieve the message will be directed to come here and post on Lag discussion.

Information needed

1) User Name
2) Where are you playing from (State / Country / Province only needed)
3) Connection (Not just DSL or Cable either, actual bandwidth, 768k down 128k up for example)
4) DIsussion (IE - Getting Yellow flags ever 30 seconds, Getting lost connection every 5 minutes)

Thanks

Visit my server
24/7 Seattle Based
[email protected]

Post Tue Jul 22, 2003 11:48 pm

UNG_Venom
Maine USA
56k dial-up
It seems to work good usually untill it has run for a while. Then i notice regular lag and booting every 5 min or so.But all in all,i'm very pleased with the function of the game.

Post Wed Jul 23, 2003 12:11 am

UNG_Sarrow_CnC
Sweden
Adsl
in a few days the server booted alot but seens it get password protected its work pretty well, seattle server is the best server i have been played on for sure

Zitek1

Post Wed Jul 23, 2003 12:15 am

just a litle note in seattle i use UNG Sarrow but my current name is UNG_Zitek1

Zitek1

Post Wed Jul 23, 2003 1:18 am

In case he sees this.

I just banned a character by the name of Batosai not for cheating, but for causing massive lag on my server (which he means he may have been cheating, but I want to be clear that I did not ban for that)

I am sorry, but overall server stability and performance for everyone is more important to me than one person playing...

If you see this and have time, please post your location and connection speed.

Thanks

Visit my server
24/7 Seattle Based
[email protected]

Post Wed Jul 23, 2003 1:27 am

Shido_V2.0
Portland, Oregon USA
DSL 256k up/down
I just got my DSL plan changed on Monday from 750k up/down to 256k up/down so it will take a few days for me to get use to the slower connection. I hardly ever get yellow flags, and the reds I get right along with everyone else on the server. It seems the lag has gotten better since you pass-protected the server.

Post Wed Jul 23, 2003 1:34 am

I don't know why the password protect seems to have helped with lag, other than it decreased the # of people logging in for a day or 2...

I have a little extra time over the last couple of days to monitor some perf and I am watching for when people log in and out and seeing just who is causing big time lag spikes. Only punted 3 people so far, but all of them were hitting the server so hard when they logged in that they were causing an extra 1000+ msec lag for everyone. (normal lag caused per player on my server is .5 - 1.0 msec)

Visit my server
24/7 Seattle Based
[email protected]

Post Wed Jul 23, 2003 1:21 pm

some browclops refugees were on last night and really like the server!

Glad to see that you are activly involved.

b0n3
raleigh, NC
DSL 1.5down/128up

Post Wed Jul 23, 2003 4:05 pm

Wasabe
Arizona (USA)
DSL 256K/256K

Last night was the first time I played on Seattlebased, and I didn't see any lag at all, and at one point there were over 40 people online, so that's pretty good!

There was one point though at about 4:45PM (AZ and WA time) whent the server restarted. Was that a planned restart? Server crash? How often do you reset the wrecks?

Thanks for hosting a great server!

Post Wed Jul 23, 2003 4:23 pm

AmaaR
Los Angeles
Cable 2.5 mb/300k

A few times i got yellow flags, but overall it was fine.

Post Wed Jul 23, 2003 5:31 pm

USS_Wanderer
DSL 256 up/down (I think)
Calgary, Alberta, Canada

No noticable lag, no flashing net Icons.


Do you accept browclop's user files?

Edited by - DocFuglyMark on 23-07-2003 18:38:08

Post Wed Jul 23, 2003 5:32 pm

Robin_Hood
Massachusetts, USA
1.5 M down, 300 K up

the 1st couple weeks server ran better then good, last 7-8 days, once the 32 player barrier is broken, the disconnects started. usually starts with couple yellows, turns red, stays red, then all or half the players get kicked off.

I first thought it was a problem with your ISP, as the server doesn't actually "crash", maybe the ISP loosing or "renewing" connection to certain backbones.

Post Wed Jul 23, 2003 10:03 pm

[OWLCleaver
Lisbon,Portugal
Cable


Some mild lag that doesnt really affect gameplay (could be for me being in europe and the server being in the usa)

Edited by - cams on 23-07-2003 23:03:39

Post Wed Jul 23, 2003 10:07 pm

[USB_Justinian
Aloha, Oregon
1.5mb up/down (comCRAP though - so no guarantees)

No noticeable lag. Also a Browclops refugee. Would also like to transfer file from browclops server to seattle. Is that a possibility?

email [email protected] to let me know plz...

Thanks!

Justinian

Hail Ceasar! Leader of the Free Peoples of the Holy Roman Empire, defender to the lower ranked and faith, lover of monkies (but not those DAMN DIRTY APES!). God Save Ceasar - or the screamer behind him will! Hail Ceasar!!!

Post Wed Jul 23, 2003 11:53 pm

1) I have noticed the occassional drops, I am investigating that with my ISP. Yes, the modem is resetting and dropping all connections briefly, some people stay in because it comes back with the same IP, just waits about 5 - 10 seconds. (about once every 6 - 10 hours)

2) I do not accept any MP accoutns from other servers. Sorry but if you want to play on my server you have to start fresh. Though all are welcome (as long as you don't cheat and can read the name rules)

3) My server resets are usually unplanned. Most of the time I give 15 minutes notice. When I have time, I go through and do all my bannings/deletions of characters. This is about once per day. At which time, I have to restart the FLServer.exe program to apply these changes (made using a program external to FLServer).

4) My server has only crashed about once in the past 2 weeks. I run FLAdmin to restart it automagically.

5) I encourage clans on my server, but discourage PK in Liberty space.

6) I have 2 trusted remote Admins. Do not ask to be one, If I need another I will ask the people I want and trust.

7) I have plans to eventually output all character information to a web page updated regularly so that everyone can track how they are doing in comparision to other players on their server (ETA unknown, and partly out of my control)

8) Thanks for playing on my server and thanks to those that posted their lag stats. Currently at 45 players the server is solid and stable using roughly 35% of my available upstream and 10% of my downstream and 30% CPU. If the server starts filling up (50 players) on a regular basis I do have plans to monitor for 2 days and possibly up the limit progressively to 75 - 100 players. Pre patch, FLServer would barf above 40 players.

Visit my server
24/7 Seattle Based
[email protected]

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