Engines Decoded
On my search to make my Dromedary's cruise speed exceed that of 300, I did a little snooping around. Here is what I found.
engine_equip.ini
[Engine
nickname = ge_bwfr_engine_01; Border Worlds Freighter Engine
ids_name = 263680
ids_info = 264680
volume = 0.000000
mass = 10
max_force = 48000; After increasing this to 480,000, my normal thrust speed jumped to 800 instead of 80
linear_drag = 599; After increasing this to 5999, my forwards thrust was only 8, and with thrusters on it was 15
power_usage = 0
reverse_fraction = 0.200000; 20% of 80 = 16, or -16 reverse speed
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_playtrail
cruise_charge_time = 5; How long it takes this Engine to charge
cruise_power_usage = 20; How much power it needs to charge
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
st_equip.ini
[Thruster
nickname = ge_s_thruster_03; Advanced Thruster
ids_name = 263739
ids_info = 264739
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 4000
explosion_resistance = 0.500000
debris_type = debris_normal
parent_impulse = 20; ?
child_impulse = 80; ?
volume = 0.000000
mass = 10
max_force = 72000; This is 200
particles = gf_ge_s_thruster_01
hp_particles = hpthrust
power_usage = 133; Hints to what thruster this is, in this case Advanced Thruster
lootable = true
separation_explosion = sever_debris
LODranges = 0, 20
Still haven't found what I am looking for.
Edited by - machiavelli on 14-03-2003 02:23:23
Edited by - machiavelli on 14-03-2003 02:27:51
engine_equip.ini
[Engine
nickname = ge_bwfr_engine_01; Border Worlds Freighter Engine
ids_name = 263680
ids_info = 264680
volume = 0.000000
mass = 10
max_force = 48000; After increasing this to 480,000, my normal thrust speed jumped to 800 instead of 80
linear_drag = 599; After increasing this to 5999, my forwards thrust was only 8, and with thrusters on it was 15
power_usage = 0
reverse_fraction = 0.200000; 20% of 80 = 16, or -16 reverse speed
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_playtrail
cruise_charge_time = 5; How long it takes this Engine to charge
cruise_power_usage = 20; How much power it needs to charge
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
st_equip.ini
[Thruster
nickname = ge_s_thruster_03; Advanced Thruster
ids_name = 263739
ids_info = 264739
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 4000
explosion_resistance = 0.500000
debris_type = debris_normal
parent_impulse = 20; ?
child_impulse = 80; ?
volume = 0.000000
mass = 10
max_force = 72000; This is 200
particles = gf_ge_s_thruster_01
hp_particles = hpthrust
power_usage = 133; Hints to what thruster this is, in this case Advanced Thruster
lootable = true
separation_explosion = sever_debris
LODranges = 0, 20
Still haven't found what I am looking for.
Edited by - machiavelli on 14-03-2003 02:23:23
Edited by - machiavelli on 14-03-2003 02:27:51