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The-Starport

Visual System Maker: ALMOST COMPLETE!

The general place to discuss MOD''ing Freelancer!

Post Fri Mar 14, 2003 1:32 pm

i know it might be a bit late, but i compiled a much neater list:

ITEM: lair_power_cell
ITEMNAME: Nomad Power Cell
ITEM: escape_pod
ITEMNAME: Ashcroft's Lifepod
ITEM: escape_lifeboat
ITEMNAME: Ashcroft's Lifepod
ITEM: commodity_vips
ITEMNAME: VIPs
ITEM: commodity_prisoners
ITEMNAME: Prisoners
ITEM: commodity_boron
ITEMNAME: Boron
ITEM: commodity_beryllium
ITEMNAME: Beryllium
ITEM: commodity_gold
ITEMNAME: Gold
ITEM: commodity_cobalt
ITEMNAME: Cobalt
ITEM: commodity_silver
ITEMNAME: Silver
ITEM: commodity_toxic_waste
ITEMNAME: Toxic Waste
ITEM: commodity_scrap_metal
ITEMNAME: Scrap Metal
ITEM: commodity_hydrocarbons
ITEMNAME: Hydrocarbons
ITEM: commodity_niobium
ITEMNAME: Niobium
ITEM: commodity_copper
ITEMNAME: Copper
ITEM: commodity_oxygen
ITEMNAME: Oxygen
ITEM: commodity_water
ITEMNAME: Water
ITEM: commodity_diamonds
ITEMNAME: Diamonds
ITEM: commodity_alien_organisms
ITEMNAME: Alien Organisms
ITEM: commodity_food
ITEMNAME: Food Rations
ITEM: commodity_luxury_food
ITEMNAME: Luxury Food
ITEM: commodity_fertilizers
ITEMNAME: Fertilizers
ITEM: commodity_H_fuel
ITEMNAME: H-Fuel
ITEM: commodity_mox_fuel
ITEMNAME: MOX
ITEM: commodity_basic_alloys
ITEMNAME: Basic Alloy
ITEM: commodity_super_alloys
ITEMNAME: Super Alloy
ITEM: commodity_high_temp_alloys
ITEMNAME: High-Temperature Alloy
ITEM: commodity_superconductors
ITEMNAME: Superconductors
ITEM: commodity_optical_chips
ITEMNAME: Optical Chips
ITEM: commodity_mining_machinery
ITEMNAME: Mining Machinery
ITEM: commodity_construction_machinery
ITEMNAME: Construction Machinery
ITEM: commodity_pharm
ITEMNAME: Pharmaceuticals
ITEM: commodity_ship_hull_panels
ITEMNAME: Ship Hull Panels
ITEM: commodity_polymers
ITEMNAME: Polymers
ITEM: commodity_optronics
ITEMNAME: Optronics
ITEM: commodity_consumer_goods
ITEMNAME: Consumer Goods
ITEM: commodity_luxury_consumer_goods
ITEMNAME: Luxury Consumer Goods
ITEM: commodity_engine_components
ITEMNAME: Engine Components
ITEM: commodity_terraforming_gases
ITEMNAME: Terraforming Gases
ITEM: commodity_cardamine
ITEMNAME: Cardamine
ITEM: commodity_alien_artifacts
ITEMNAME: Artifacts
ITEM: commodity_sidearms
ITEMNAME: Light Arms
ITEM: commodity_tradelane_parts
ITEMNAME: Gate/Lane Parts
ITEM: rm_escape_pod
ITEMNAME: Escape Pod
ITEM: rm_fusion_weapon_components
ITEMNAME: Fusion Weapon Components
ITEM: rm_biotoxic_nanobots
ITEMNAME: Biotoxic Nanobots
ITEM: rm_anti-personnel_weapons
ITEMNAME: Anti-Personnel Weapons
ITEM: rm_neophage_weapons
ITEMNAME: Neophage Weapons
ITEM: rm_dangerous_alien_artifacts
ITEMNAME: Dangerous Alien Artifacts
ITEM: rm_harvested_human_organs
ITEMNAME: Harvested Human Organs
ITEM: rm_experimental_cloning_materials
ITEMNAME: Experimental Cloning Materials
ITEM: rm_nerve_toxin
ITEMNAME: Nerve Toxin
ITEM: rm_old_fashioned_nuclear_devices
ITEMNAME: Old Fashioned Nuclear Device
ITEM: rm_heavy_water
ITEMNAME: Heavy Water
ITEM: rm_genetically_enhanced_bacteria
ITEMNAME: Genetically Enhanced Bacteria
ITEM: rm_incendiary_planet_bombs
ITEMNAME: Incendiary Planet Bombs
ITEM: rm_biohazardous_material
ITEMNAME: Biohazardous Material
ITEM: rm_biowarfare_ampules
ITEMNAME: Biowarfare Ampules
ITEM: rm_antimatter_bomb_components
ITEMNAME: Antimatter Bomb Components
ITEM: rm_quantum_bomb_components
ITEMNAME: Quantum Bomb Components
ITEM: rm_hunter-killer_robots
ITEMNAME: Hunter-Killer Robots
ITEM: rm_unstable_isotopes
ITEMNAME: Unstable Isotopes
ITEM: rm_blistering_agents
ITEMNAME: Blistering Agents
ITEM: rm_holstein_sea_serpent_venom
ITEMNAME: Holstein Sea Serpent Venom
ITEM: rm_poisonous_plants
ITEMNAME: Poisonous Plants
ITEM: rm_infectious_waste
ITEMNAME: Infectious Waste
ITEM: rm_carnivorous_insectoids
ITEMNAME: Carnivorous Insectoids
ITEM: rm_human_bomb_implants
ITEMNAME: Human Bomb Implants
ITEM: rm_genetically_enhanced_phage
ITEMNAME: Genetically enhanced phage
ITEM: rm_viroids
ITEMNAME: Viroids
ITEM: rm_hazardous_single_cell_innoculin
ITEMNAME: Hazardous single-cell innoculin
ITEM: rm_mutagens
ITEMNAME: Mutagens
ITEM: rm_chemical_waste
ITEMNAME: Chemical waste
ITEM: rm_water_poisoning_supplies
ITEMNAME: Water poisoning supplies
ITEM: rm_holoviral_counterfeiting_technology
ITEMNAME: Holoviral counterfeiting technology
ITEM: rm_classified_defense_plans
ITEMNAME: Classified defense plans
ITEM: rm_secret_military_codes
ITEMNAME: Secret military codes
ITEM: rm_military_scramble_codes
ITEMNAME: Military scramble codes
ITEM: rm_government_agents_list
ITEMNAME: Government agents list
ITEM: rm_alias_list
ITEMNAME: Alias list
ITEM: rm_station_blueprints
ITEMNAME: Station blueprints
ITEM: rm_hidden_base_map
ITEMNAME: Hidden base map
ITEM: rm_list_of_double_agents
ITEMNAME: List of double agents
ITEM: rm_stolen_industrial_secrets
ITEMNAME: Stolen industrial secrets
ITEM: rm_smuggled_military_secrets
ITEMNAME: Smuggled military secrets
ITEM: rm_classified_alien_research_
ITEMNAME: Classified alien research
ITEM: rm_classified_military_research
ITEMNAME: Classified military research
ITEM: rm_secret_industrial_research
ITEMNAME: Secret industrial research
ITEM: rm_list_of_defense_network_backdoors
ITEMNAME: List of defense network backdoors
ITEM: rm_list_of_civilians_under_surveillance
ITEMNAME: List of civilians under surveillance
ITEM: rm_secret_files_on_government_officials
ITEMNAME: Secret files on government officials
ITEM: rm_experimental_ship_research
ITEMNAME: Experimental ship research
ITEM: rm_experimental_weapon_research
ITEMNAME: Experimental weapon research
ITEM: rm_experimental_troop_enhancement_research
ITEMNAME: Experimental troop enhancement research
ITEM: rm_military_arms_data
ITEMNAME: Military arms data
ITEM: rm_stolen_financial_codes
ITEMNAME: Stolen financial codes
ITEM: rm_commodity_exchange_access_codes
ITEMNAME: Commodity exchange access codes
ITEM: rm_classified_base_plans
ITEMNAME: Classified base plans
ITEM: rm_classified_battleship_specs
ITEMNAME: Classified battleship specs
ITEM: rm_government_research_on_jump_holes
ITEMNAME: Government research on Jump Holes
ITEM: rm_classified_artifact_reports
ITEMNAME: Classified Artifact reports
ITEM: rm_classified_artifact_research
ITEMNAME: Classified Artifact research
ITEM: rm_military_troop_assignments
ITEMNAME: Military troop assignments
ITEM: rm_military_threat_assessments
ITEMNAME: Military threat assessments
ITEM: rm_military_defensive_weakness_profiles
ITEMNAME: Military defensive weakness profiles

Post Fri Mar 14, 2003 4:06 pm

Count me in as a tester: [email protected]

Post Fri Mar 14, 2003 9:17 pm

That'd be awesome. It'd be great to even have a Sol System with an Earth and a Mars even.

Post Fri Mar 14, 2003 10:50 pm

i would like to be a tester please...my email is [email protected]

Post Fri Mar 14, 2003 11:13 pm

Hey, what's the progress so far? I'm getting inpatient man, but i'll wait if it means it's going to be even better

[email protected] if you need me.

Post Sat Mar 15, 2003 1:02 am

Count me in please, [email protected]

Post Sat Mar 15, 2003 2:44 am

if its for making freelancer a better game then it already count me in

[email protected]

Post Sat Mar 15, 2003 3:16 am

I'd be extremely interested. I've been making systems by hand for the past week - in notepad it's really hard to make a tradelane do anything except go straight up, down, left, right, or at a 45 degree angle. So count me in!

[email protected]

Post Sat Mar 15, 2003 3:28 am

ill help if you need me, [email protected]

Post Sat Mar 15, 2003 7:46 am

if you need another beta tester I would be willing to help out.

[email protected]

Post Sat Mar 15, 2003 8:22 am

Just do your best and we will vote for you as the next president

Post Sat Mar 15, 2003 8:48 pm

I would also happen to want to beta test this.

Post Sun Mar 16, 2003 2:40 pm

Just wanna ask, will this program support the demo aswell?

Even if no, Can't wait for the release! (Sonner or later this game will arive to israerl, so someday ill have the full virsion)

Ps, Sorry 'bout the bad english, i only speak hebrew at home... 8=
----------------------------------------
Rats and children fallow me out of town, Come on kids...

Post Sun Mar 16, 2003 9:05 pm

"Just wanna ask, will this program support the demo aswell?"

It can't. The demo doesn't have all the neccessities for Jump Gate/Hole's.

Post Sun Mar 16, 2003 10:06 pm

I'd love to test

[email protected]

Edited by - badnacho on 18-03-2003 02:44:18

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