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***Program*** Freelancer Trading Helper

The general place to discuss MOD''ing Freelancer!

Post Fri Mar 14, 2003 2:35 am

ok...ive decided to remake this prog in c...here is what id like to know

what in goods.ini is being used
what do the numbers in the market file mean

market_good = (commodity), (0) ,(-1), (150), (500), (1), (5.500000)

name of commodity
level required to purchase
faction required to purchase
noclue? all the ones that can be bought are 150,500,0 cant be bought are 0,0,1
noclue?
weather they sell it or not?
increase in sale price from base price?

please correct me if im wrong...

Edited by - Restricted on 14-03-2003 02:36:16

Edited by - Restricted on 14-03-2003 03:00:55

Post Fri Mar 14, 2003 10:30 am

Restricted: You got it all right, the numbers {150, 500, 0} all indicate that it is sold at this base, while {0, 0, 1} indicate that it isn't sold at this base. The last float (or int) value is a multiplier for the base value in goods.ini

As for goods.ini, I parse all sections which have an entry "nickname" with a value that matches a real commodity name (there are other nicknames that aren't really commodities) and then store the price value internally (it is later used with the multiplier I mentioned above).

I have thought about having a checkbox (yet another checkbox ) that lets you do just what you want, I might add it in the next version now that there's public demand for it .

Wumpus23: That is another addition I've planned (don't know why I didn't put it in at first, really) It shouldn't be too hard to implement. Hopefully I can have a new version out later today

Post Fri Mar 14, 2003 10:43 am

ok....i officially dont know enough about the c language to make this work...its a mess right now or id copy paste for what ive managed so far

Post Fri Mar 14, 2003 10:00 pm

Just you wait. Pretty soon, somebody will code a bot to do the entire trading thing automatically, so you don't even have to play the game, you can just bot.

Post Sat Mar 15, 2003 1:38 am

well....i got a console app working that if you give it the commodity name it will tell you the buy/sell prices at all the bases

Post Wed Mar 19, 2003 10:40 am

Bumping for version 0.7. Check the first post for details. I've also uploaded it to the Freelancer File Repository, don't know when it'll be accepted there though

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