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MP: Character name already in use??

The general place to discuss MOD''ing Freelancer!

Post Sat Mar 08, 2003 11:55 pm

MP: Character name already in use??

I made my first few changes to "begin" my modding career...

I decided to try and "emulate" where I was at the time I finished SP.

I edited newcharacter.ini to start me off with 200k credits and the Anubis ship instead of the Starflier.

I also made a few changes to the Anubis like handling, max shield batteries, and a few other minor things in shiparch.ini

I loaded the server, tried to login and make a character, and no matter what name I use it says:

"I'm sorry but the character name you selected is already in use on this server. Please choose a new name and try again."

The only other characters on the "server" are 2 character a friend and I made last night playing normal, unmodded MP.

Any idea what is causing this?

Post Sun Mar 09, 2003 12:02 am

i don't know what's causing your problem.. but i have a tipp for you;

instead of moding so that you start of with an anubis and all that stuff

you can take a single player saved game and replace the multiplayer profile saved game.. so you can play miltiplayer with your singleplayer profile

Post Sun Mar 09, 2003 12:06 am

Thanks for the tip, ludder .

Btw, whatever the problem is it does not seem to be a result of my modding.

I replaced my 2 modded files with the originals and it still gives me that weird error whenever I try to make another character.

Post Sun Mar 09, 2003 2:14 am

Anyone have any idea why this happens?

Post Sun Mar 09, 2003 12:32 pm

Only problem with placing a SP save into the MP/Accounts folder is that you will start off as "Trent", and until there is a way to edit .fl files, you can't rename it to what you want :/ (Been there...done that...bought a Dreadnought instead )

Post Fri Apr 18, 2003 8:16 pm

I have run into the same problem. I recently decided to give the whole ship/faction/location start mod in MP a try. I changed the values in newcharacter.ini, but only on the server. I got the "player name exists..." message when I tried to start a new character. I had another user try as well, with the same results. My guess is that we needed to have the client side newcharacter.ini files modified as well. I misunderstood, and thought that this was a server side only mod. Apparently not the case.

So here is what I have been left with...
Now my account on my server has a character with no name. This character doesn't show up on the client's character list, but does show up as a blank in the "accounts" dialog box on the server. I tried deleting these "blank" characters, but they they won't go away. Now I am limited to 4 characters instead of 5 until I can delete this "blank" character. I assume that deleting the account and creating a new account will solve the problem, however, I don't want to loose my other existing MP characters. Anyone have any suggestions, or know a fix for this problem?

EDIT*** Well, I was able to figure out which *.fl files were holding the "blank" character names and deleted them from the account directory on the server. Be sure to backup the directory before attempting this, since you could accidentally delete the wrong character.


Do I need to have both the client and server newcharacter.ini files moded/synched to change the start location/faction/ship in MP?

EDIT*** After further research, it appears that both the client and server will need to have newcharacter.ini modified and synched to use this mod. A server side only solution is to edit the mpnewcharacter.fl file to change the start location and faction standings.


Is there a way to change the number of characters allowed for each account on the server? My account server will only allow 5 per account.

Thanks.

I'd better be lookin' at a fat retirement with this deal...

Edited by - shank on 19-04-2003 03:11:44

Post Mon Apr 21, 2003 1:59 am

all of that is server based and does not need a client side mod

[Pilot
nickname = trent
body = trent
comm = trent
voice = trent_voice
body.anim = Sc_MLBODY_STND_000LV_A_31
thumb = interface\intro\objects\MULTI_blackdragonmale.3db
comm.anim = Sc_comm_body_unfold_female, Sc_headCOM

[Package
nickname = ge_fighter
strid_name = 11051
strid_desc = 11551
ship = or_elite <-----this is found in shiparch.ini
loadout = MP_ge_fighter <-----this is found in loadouts.ini
money = 15000

[Faction
nickname = new_player
rep_group = co_ic_grp
base = Li01_01_Base <-----this is base you will start at
Package = ge_fighter
Pilot = trent

you could make your own loadout on the server that every new character will get compare this info to the unmodded newcharacter.ini file

Post Fri Apr 25, 2003 5:59 pm

@Frardog

I did try to mod the newcharacter.ini file on my server, but had no luck...see previous post about problematic results. I tried to just change the start location, then the faction, and even created a new loadout for another ship.

Anyway, none of these changes seemed to work. I was able to successfully change the starting faction, location, and monetary amount by editing the environment variables in mpnewcharacter.fl

My guess is that this is just the template used to create an MP "saved game", so changing it will naturally change your character profile.

Have you tested the newcharacter.ini on a server side mod? I have read mixed results. Some people claim they have gotten it to work, while others state that it is a client side mod. I can say that from experience, I couldn't get this to work as a server side mod. Any suggestions?

Thanks.

I'd better be lookin' at a fat retirement with this deal...

Post Fri Apr 25, 2003 8:30 pm

dah...i thought i was the only one having this problem...now it seend that i am not alone...so can any1 find a way to fix this other then reinstall the whole game??? cuz i cant create any account now...and it pissin me off...i did change the ship, loadout, and money...it doesnt seen to like it cuz i cant create any account. Now i am stuck to my old account that been there already. and to think FL is a mod friendly game....lol

Nothing is Real...

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