Stop Stressing Over MP Cheating. It is pointless.
Like it or not folks, this game is and always will be EXCEPTIONALLY easy to cheat on. It is like open battle.net for Diablo 2.
The goal should be for us to work towards creating fun, compelling modifications for this game to extend its longevity.
This is, at its core, a single player game with multiplayer support added on. The very fact that it is highly RPG-ish in nature makes it completely different from anything like Quake, Team Fortress, Counterstrike, Unreal Tournament, etc.
The majority of people who play this game will be playing it SP or MP on a lan with their friends. In that manner, people can decide exactly what level of balance they want for their game.
While the idea of "persistent" servers hosted here or there is an interesting one, the game just is not suited well towards that sort of thing.
The point I am making here is that "suppressing" information with the goal of protecting the integrity of MP is a pointless goal. There is no way to effectively prevent cheating other than the best way: only game with people you know and trust.
It seems that people are hesitant right now to make things they learn public for fear of one of two things:
1) They don't want to get flamed by people who think the information would help cheaters.
or
2) They don't want to release the information because they worry the information would HELP cheaters.
The end result of these fears is nothing but a reduction in the growth of the mod community for this game.