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All Ships and Weapons at the start?

The general place to discuss MOD''ing Freelancer!

Post Fri Mar 07, 2003 11:45 pm

All Ships and Weapons at the start?

Hey guys, i've completed the single player and explored all the systems, and now i wanna run through the game again, but this time with a class 10 ship and weapons right from the start just for the fun of it. Now, how could i make Planet Manhattan sell all ships and all weapons right from the start? Also, i'd have to change the level requirenments of all the ships and weapons to level 1 so i could purchase them right off the bat. I already have the ini decompressor but lack the knowledge of where all this info is stored so that i could make the necessary modifications. Thanks

Post Sat Mar 08, 2003 12:35 am

In the shiparch.ini in the data\ships folder, the first number after each ship is the level required to buy the ship.

As for how to make then buyable for any station, I'm working on something like that right now and am after the same info. I have the demo and want to see how many ships it's possible to use in the demo or if only the ones that are featured are included in the code.



--
My idea of an OS is one that operates the system, not a self contained package of every piece of software ever invented.

Post Sat Mar 08, 2003 9:13 am

U cant sell more than 3 ships in the base from the start...

Post Sat Mar 08, 2003 6:29 pm

to edit what equipment that is sold on manhatten go to market_misc
and find Li01_01_baseunder there add in the items you want for sale.. it is a litte harder to explain how to add ships to the store.. im not realy intrested in explaining.. but you can check another thread here (how to) create your own system.. there you can find an excelent step by step guide on how to do that..

-You should clone yourself!
-Why?
-So you can go **** yourself!

Post Sun Mar 09, 2003 7:14 am

The only downside is that unless you can change the price of ships somehow your going to be stuck with a modded starflier or patriot. The anubis is the only ship you can add and have the money to buy from the begining and you have to edit its hardpoints in the archship.ini file to let it mount class 10 weapons. You will also have to edit the market_ships.ini file to lower the purchase level from 16 down to zero. And before any one else mentions it there is a trainer that will let you have infinite money but if you use it you won't be able to progress through the SP story line again.
I hope I helped if not I am sorry, ask someone else.

Cry havok, and let slip the dogs of war[! -Shakespeare

Post Sun Mar 09, 2003 7:21 am

To add a ship to the store here is how you do it.
For example: to add an Anubis to a store you need to change this
marketgood = oe_package, 16, -1, 0, 0, 1, 1, 1
to this
marketgood = oe_package, 0, -1, 1, 1, 0, 1, 1
The number 16 is the level you need to purchase it to buy it from the beginning change that number to a 0 and viola Anubis for sale.
However the shop in manhattan can only show three ships so you needto change the data for one of the others to make a place.

Cry havok, and let slip the dogs of war[! -Shakespeare

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