Mon Mar 17, 2003 2:18 am by Blyre
I found the names for these on another site. Here they are:
li_n_grp, fc_ln_grp = Liberty Navy
li_lsf_grp = Liberty Security Force
li_p_grp = Liberty Police, Inc.
br_n_grp = Bretonia Armed Forces
br_p_grp = Bretonia Police
ku_n_grp, fc_kn_grp = Kusari Naval Forces
ku_p_grp = Kusari State Police
rh_n_grp, fc_rn_grp = Rheinland Military
rh_p_grp = Rheinland Police
co_shi_grp = Samura Industries
co_khc_grp = Daumann Heavy Construction
co_kt_grp = Kishiro Technologies
br_m_grp = BMM
co_me_grp = Deep Space Engineering
co_be_grp = Border World Exports
co_rs_grp = Republican Shipping
co_vr_grp = Ageira Technologies
co_ni_grp = Synth Foods, Inc.
rh_m_grp = Kruger Minerals
co_ti_grp = Planetform, Inc.
co_ic_grp = Interspace Commerce
co_ss_grp = Universal Shipping
co_hsp_grp = Cryer Pharmaceuticals
co_alg_grp = ALG Waste Disposal
co_os_grp = Orbital Spa and Cruise
co_nws_grp = Gateway Shipping
fc_c_grp = Corsairs
fc_ou_grp = Outcasts
fc_rh_grp = Red Hessians
fc_bd_grp = Blood Dragons
fc_j_grp = Junkers
fc_h_grp = Hogosha
fc_m_grp = Mollys
fc_x_grp = Xenos
fc_b_grp = Bundschuh
fc_g_grp = Gaians
fc_lh_grp = Lane Hackers
fc_u_grp = Unioners
fc_gc_grp = Golden Crysanthemums
fc_lwb_grp = LWB
fc_fa_grp = Farmers Alliance
fc_lr_grp = Liberty Rogues
fc_or_grp = The Order
gd_gm_grp = Gas Miners Guild
fc_n_grp = Nomads
gd_im_grp = Independent Miners Guild
gd_z_grp = Zoners
gd_bh_grp = Bounty Hunters Guild
fc_ouk_grp = Kress's Men
fc_uk_grp = <no name>*
fc_f_grp = Fugitive
fc_q_grp = Quintaine's Men
Hope this helps. I also tried tweaking the House settings in mpnewcharacter.ini and discovered that they do indeed change how each faction regards you in the very beginning. I'm not sure how static the initial settings are, but they appear heavily dependent on the player's actions.
Wallace