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Little Help from a Texturer

The general place to discuss MOD''ing Freelancer!

Post Sat Jul 08, 2006 12:33 pm

Little Help from a Texturer

Hi,

I'm working on an Eagle variant, and I have all my ideas worked out for it, it's just that I lack the actual graphics skills to carry out my design.

I can do pretty much everything else, rename the textures/materials, edit the hardpoints, do the ini coding for the engines, thrusters, shield, weapons, infocards etc.

I just need some help from a texturer to actually physically do the alterations and if someone could help me in that goal that would be great, of course credit would be given

Thanks

EDIT: Ok I meant to post this in the modelling and texturing forum, but somehow it ended up here, confused! Oh well, probably get more replies here anywhooo heh.

Edited by - oPwnagEo on 7/8/2006 1:42:24 PM

Post Sat Jul 08, 2006 12:46 pm

Make sure ur textures are .tga and are 256x256.

Assign them to a certain group and then save as cml and mat!

(i cant actually add the textures either )

24/7 Blaster Universe

website:
www.blasteruniverse.swat-portal.de
Forums:
www.swat-portal.net/php/wbboard

Post Sat Jul 08, 2006 1:16 pm

It's not the working with the files it's the actual editing of the textures that I'm having problems, changing them in photoshop, with my lack of skills heh.

I can work with the cloning, renaming of materials/textures and the export/import of the textures with no problems, like I said its the actual design work, but I do have a theme to go on, based on a graphic I have, it would serve as a base design for any texturer willing to help.

Post Sun Jul 09, 2006 9:24 am

Anyone willing? o.O

Or am I going to have to make a shoddy looking one thats basically gonna look crap lol.

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