Battleship encounter spawning problems
Hi.
Well,found one thing I am not satisfied with and can't work it out.
I want:
I want to have battleship encounter every time I enter a zone(near jumpgates),
and I want it to be respawned no less then in 60 sec after it is destroyed
So I tried(in New London):
[zone
nickname = zone_pop_br01_dublin_gate
pos = -78223, 0, 56093
shape = SPHERE
size = 4000
comment = Dublin Jumpgate
sort = 11
toughness = 19
density = 15
repop_time = 60
max_battle_size = 8
pop_type = jumpgate
relief_time = 60
faction_weight = br_n_grp, 25
faction_weight = co_be_grp, 10
faction_weight = br_m_grp, 10
faction_weight = gd_im_grp, 5
density_restriction = 4, unlawfuls
encounter = capitalship_b_battleship, 19, 1.000000
faction = br_n_grp, 1.000000
encounter = area_trade_freighter, 19, 0.220000
faction = co_be_grp, 0.400000
faction = br_m_grp, 0.400000
faction = gd_im_grp, 0.200000
encounter = area_trade_transport, 19, 0.110000
faction = co_be_grp, 0.400000
faction = br_m_grp, 0.400000
faction = gd_im_grp, 0.200000
I enter zone,see battleship, fly about 8K away,go back,enter zone but see no battleship,wait,wait again,but don't see it.but sometimes see it.
Sometimes I cant see it when I enter zone for the first time.
When I exit game when in the zone,then enter the game(in MP) I always see battleship.
I wasn't satisfied and tried to create new zone:
[Zone
nickname = Zone_BR01_pop_ambient_01
pos = -78223, 0, 56093
rotate = 0, 0, 0
shape = SPHERE
size = 2000
comment = Ambient Pop
sort = 51
toughness = 19
density = 12
repop_time = 60
max_battle_size = 8
pop_type = Background
relief_time = 60
population_additive = false <---- tried true,no effect
faction_weight = br_n_grp, 25 <---- tried 10,no effect.
encounter = capitalship_b_battleship, 19, 1.000000
faction = br_n_grp, 1.000000
The result was the same as mentioned above.
The encounter used:
[EncounterFormation
ship_by_class = 1, 1, sc_battleships
pilot_job = defend_leader_job
make_class = wanderer
formation_by_class = battleships
behavior = wander <--- tried different things here
arrival = cruise <--- tried different things here
allow_simultaneous_creation = false
zone_creation_distance = 0
times_to_create = infinite
""By the way, what does parameter "longevity = ..." mean here?""
[Creation
permutation = 0, 3
Well,making destructible base or wplatform with battleship arch. isn't exectly what I want
Am I missing something?Why I can't see encounter every time I enter zone?
And what to do?Any solutions or ideas?
P/S
please help
Well,found one thing I am not satisfied with and can't work it out.
I want:
I want to have battleship encounter every time I enter a zone(near jumpgates),
and I want it to be respawned no less then in 60 sec after it is destroyed
So I tried(in New London):
[zone
nickname = zone_pop_br01_dublin_gate
pos = -78223, 0, 56093
shape = SPHERE
size = 4000
comment = Dublin Jumpgate
sort = 11
toughness = 19
density = 15
repop_time = 60
max_battle_size = 8
pop_type = jumpgate
relief_time = 60
faction_weight = br_n_grp, 25
faction_weight = co_be_grp, 10
faction_weight = br_m_grp, 10
faction_weight = gd_im_grp, 5
density_restriction = 4, unlawfuls
encounter = capitalship_b_battleship, 19, 1.000000
faction = br_n_grp, 1.000000
encounter = area_trade_freighter, 19, 0.220000
faction = co_be_grp, 0.400000
faction = br_m_grp, 0.400000
faction = gd_im_grp, 0.200000
encounter = area_trade_transport, 19, 0.110000
faction = co_be_grp, 0.400000
faction = br_m_grp, 0.400000
faction = gd_im_grp, 0.200000
I enter zone,see battleship, fly about 8K away,go back,enter zone but see no battleship,wait,wait again,but don't see it.but sometimes see it.
Sometimes I cant see it when I enter zone for the first time.
When I exit game when in the zone,then enter the game(in MP) I always see battleship.
I wasn't satisfied and tried to create new zone:
[Zone
nickname = Zone_BR01_pop_ambient_01
pos = -78223, 0, 56093
rotate = 0, 0, 0
shape = SPHERE
size = 2000
comment = Ambient Pop
sort = 51
toughness = 19
density = 12
repop_time = 60
max_battle_size = 8
pop_type = Background
relief_time = 60
population_additive = false <---- tried true,no effect
faction_weight = br_n_grp, 25 <---- tried 10,no effect.
encounter = capitalship_b_battleship, 19, 1.000000
faction = br_n_grp, 1.000000
The result was the same as mentioned above.
The encounter used:
[EncounterFormation
ship_by_class = 1, 1, sc_battleships
pilot_job = defend_leader_job
make_class = wanderer
formation_by_class = battleships
behavior = wander <--- tried different things here
arrival = cruise <--- tried different things here
allow_simultaneous_creation = false
zone_creation_distance = 0
times_to_create = infinite
""By the way, what does parameter "longevity = ..." mean here?""
[Creation
permutation = 0, 3
Well,making destructible base or wplatform with battleship arch. isn't exectly what I want
Am I missing something?Why I can't see encounter every time I enter zone?
And what to do?Any solutions or ideas?
P/S
please help