Bases (LOD''s)
I have a really annyoing problem, i have been working VERY hard on a full blown startrek mod (scaled ships, and BASES) the ships have come out perfectly (visually you can see them from a rather large distance) but the first station i made which is 3 times the size of planet manhatton (mainly to scale with the starships) will only be visable if you are right up next to it and if it is viewed at a specific angle...in othwer words turn your head to far to the left or right...it vanishes..as well as being a not "up on its ass" it will disappear as well....
here is the "solar Arch.ini" entry for the station.
[Solar
nickname = largestation1
ids_name = 60219
ids_info = 60220
type = STATION
DA_archetype = solar\dockable\federation\starbase1.cmp
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 99999, 99999, 99999, 99999, 999999 <-- (should be enough right?)
mass = 10000000.000000
loadout = fed_starbase
docking_sphere = berth, HpDockMountA01, 5.000000, Sc_open dock1
docking_sphere = berth, HpDockMountB01, 5.000000, Sc_open dock2
docking_sphere = berth, HpDockMountC01, 5.000000, Sc_open dock3
docking_sphere = berth, HpDockMountD01, 5.000000, Sc_open dock4
docking_sphere = moor_large, HpDockMountE, 10.000000
docking_sphere = moor_large, HpDockMountF, 10.000000
docking_sphere = moor_medium, HpDockMountG, 5.000000
docking_sphere = moor_medium, HpDockMountH, 5.000000
docking_sphere = moor_medium, HpDockMountI, 5.000000
docking_sphere = moor_medium, HpDockMountJ, 5.000000
docking_sphere = moor_medium, HpDockMountK, 5.000000
docking_sphere = moor_medium, HpDockMountL, 5.000000
docking_sphere = moor_medium, HpDockMountM, 5.000000
docking_sphere = moor_medium, HpDockMountN, 5.000000
docking_sphere = moor_medium, HpDockMountO, 5.000000
docking_sphere = moor_medium, HpDockMountP, 5.000000
docking_sphere = moor_medium, HpDockMountQ, 5.000000
docking_sphere = moor_medium, HpDockMountR, 5.000000
docking_camera = 0
solar_radius = 14800
shape_name = NAV_largestation
hit_pts = 999999961690316250000000000000000000.000000
as a note, the .mat is built in to the .cmp file hence no mat entry in the above entry.
is it a problem here, or in the CMP? i doubt the cmp has issues...if i made the base a "ship" and made the turret view a LARGE number (so you can see it fully ouside) it has NO distance issues...never disappears...any thoughts?
any insights? if needed i can post a few screen shots of the issue. Thanks in advance...
"To live is to die....but living is to die slowly..why waste time on trivial things just play as hard as you can"
here is the "solar Arch.ini" entry for the station.
[Solar
nickname = largestation1
ids_name = 60219
ids_info = 60220
type = STATION
DA_archetype = solar\dockable\federation\starbase1.cmp
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 99999, 99999, 99999, 99999, 999999 <-- (should be enough right?)
mass = 10000000.000000
loadout = fed_starbase
docking_sphere = berth, HpDockMountA01, 5.000000, Sc_open dock1
docking_sphere = berth, HpDockMountB01, 5.000000, Sc_open dock2
docking_sphere = berth, HpDockMountC01, 5.000000, Sc_open dock3
docking_sphere = berth, HpDockMountD01, 5.000000, Sc_open dock4
docking_sphere = moor_large, HpDockMountE, 10.000000
docking_sphere = moor_large, HpDockMountF, 10.000000
docking_sphere = moor_medium, HpDockMountG, 5.000000
docking_sphere = moor_medium, HpDockMountH, 5.000000
docking_sphere = moor_medium, HpDockMountI, 5.000000
docking_sphere = moor_medium, HpDockMountJ, 5.000000
docking_sphere = moor_medium, HpDockMountK, 5.000000
docking_sphere = moor_medium, HpDockMountL, 5.000000
docking_sphere = moor_medium, HpDockMountM, 5.000000
docking_sphere = moor_medium, HpDockMountN, 5.000000
docking_sphere = moor_medium, HpDockMountO, 5.000000
docking_sphere = moor_medium, HpDockMountP, 5.000000
docking_sphere = moor_medium, HpDockMountQ, 5.000000
docking_sphere = moor_medium, HpDockMountR, 5.000000
docking_camera = 0
solar_radius = 14800
shape_name = NAV_largestation
hit_pts = 999999961690316250000000000000000000.000000
as a note, the .mat is built in to the .cmp file hence no mat entry in the above entry.
is it a problem here, or in the CMP? i doubt the cmp has issues...if i made the base a "ship" and made the turret view a LARGE number (so you can see it fully ouside) it has NO distance issues...never disappears...any thoughts?
any insights? if needed i can post a few screen shots of the issue. Thanks in advance...
"To live is to die....but living is to die slowly..why waste time on trivial things just play as hard as you can"