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Placing Effects?

The general place to discuss MOD''ing Freelancer!

Post Mon Mar 13, 2006 1:49 pm

Placing Effects?

Can anyone let me know how to place an effect without putting it on something? I want some of the cool nomad effects for a system i'm making.

Thanks in advance!

Baene

Post Mon Mar 13, 2006 8:50 pm

you could try putting the blhazard thing that's in front of baxter station in the story and go into some file i cant remember and change the effect attatched to it.

i hope it helps and it would help even more if i could remember the files.

Jesus is the answer!
Answers in Genesis

Post Wed Mar 15, 2006 8:54 pm

thanks for the (only) reply, my friend! I appreciate the attempt!

Now, anyone else that can be a bit more specific please? *begs!*

Thanks again for the reply bro!

Baene

Post Thu Mar 16, 2006 5:40 am

u mean like putting an effect on a specific object, without using a FX hardpoint?
if so could u be more specific like where u want to put it?

im also plaing with effects at the mom so maybe i can be of some help

EDIT:

if u plan to use some effects just... "floating" in space, i recommand using a blank .cmp with 1 or more FX hardpoints and make object untargetable.

an easy way is to use the jumphole cmp, declare it as untargetable and change jumphole effect with 1 of the other existing ones

u can use planetstorm for random lightnings in space or outer_lightning (not sure thats the name) for big random lightnings

quick example:

data\solar\SolarArch.ini:

[Solar
nickname = space_lightnings
ids_name = 0
ids_info = 0
type = NON_TARGETABLE
DA_archetype = solar\dockable\jump_hole.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
loadout = space_lightnings_loadout
solar_radius = 600
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

data\solar\loadouts.ini:

[Loadout
nickname = space_lightnings_loadout
equip = space_lightnings_fx, HpFX1

data\equipments\select_equip.ini:

[AttachedFX
nickname = space_lightnings_fx
particles = outer_sanctum_lightning

data\universe\systems\DESIRESYTEM\DESIRESYSTEM.ini: <--- change at will

[Object
nickname = desiredsystem_fx1
ids_name = 0
pos = 0, 0, 0
rotate = 0, 0, 180
Archetype = space_lightnings
ids_info = 0
behavior = NOTHING
visit = 128

there u go u have big lightnings over the place :p

hope that helps

Edited by - k0rben on 3/16/2006 9:26:55 AM

Post Thu Mar 16, 2006 10:56 am

It sure does help! You the man! Thanks a ton for the help!

Baene

Post Thu Mar 16, 2006 11:16 am

ur welcome

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