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giving things away

The general place to discuss MOD''ing Freelancer!

Post Tue Feb 21, 2006 2:53 pm

Ok - I created a new folder on my webspace and put everything there.

Allso moved the FLStuff.zip tehre..


http://dj.rogueserv.com/TRASHMAN/Freelancer/

And yes, the Archangel is my pride and joy...there are 3 version of it for various games - but in every one of them it's the meanest battleship.
In FS2 is has allmost 100 turrets, in EV Nova it costs 30Milion creadits, and in two other games it hasn't appeared...yet.

Post Tue Feb 21, 2006 3:13 pm

Very nice job.
I guess it is time to start learning how to skin ships now.
But I think I can deal with the models without skins for just a little bit til I have to skin them...
But thanks a lot for the hard work.

QuEsTiOn AsKeR
Last Hope MOD

Post Tue Feb 21, 2006 5:04 pm

No problem...glad to do it!

b.t.w. - I would ask a favor from some of you that DL'ed the FLSTuff.zip.

I lost my Freelancer CD and if you could make a screenshot of that fighter and bomber in action and either post it here or send it to me, I would be much obliged.

Post Tue Feb 21, 2006 8:53 pm



Hope this thing workds, but the fighters looks nice and I got to kill a few nomads in the Kill Zone. I'll get better SS later if you don't mind waiting for a day.

Ok now on to ask my favor, I was wondering if you could make a zip folder for us with the skins of the fighters and bombers and the staions., I myself do not care if they look very crapy in FL, at least they look better then nothing. Alot of the ones that were skinned in the pictures look great.....
Some of the ships I am going to skin myself, but a lot of the ones you got look nice.
If uou don't want to for reasons unknown, well it's your pick and I will stop bugging you about it.

QuEsTiOn AsKeR
Last Hope MOD

Edited by - Question Asker2044 on 2/21/2006 8:55:27 PM

Post Wed Feb 22, 2006 2:27 pm

Which ships would that be?

Just giving you the texture s won't help as the UV mapping is gone.

Now I can convert them with UV mapping (at least those that are textured in the first place). Neame the specific ships in question and I'l lsee what I can do.

------------------------------------
NOTE - I'll write down the procedure here with which you can get a UV mapped and textured mesh with textures of any ship I made for Freespace 2.

YOu'll need:
- Truespace (small 3d program, can be downloaded for free)
- Lithium Unwrapper (around 700kb, excelletn mapping and converting prog)
- PCS (around 2Mb - used to convert between FS2 and TS formats)

- models for Fs2 -> they can be found at www.hades-combine.com 8lots of mine there9 nad some of mine are allso on my webspace (same link only /FS2/ instead of /Freelancer/ )

1. Unzip ship in question. you should ge textures and a pof file
2. Start PCS, open the pof file, select converion pof->cob and save it
3. Open the cob in Truespace and remove the extra lods, debris and turrets. Save the hull as a new .cob.
4. open the new .cob in Lithium and save it as a m3d file.


Your'e done!

Post Wed Feb 22, 2006 4:26 pm

I looks on yahoo and couldn't find the program PCS, what is the site for that program.

Post Wed Feb 22, 2006 4:54 pm

Try on www.3dap.com/hlp

Hard Light Production forums are the heart of hte FS2 community and the Source Code Project.
With PCS you'll be able to convert any Fs2 model - including the new HTL (Hardware Transform and Lightning...high-poly) ones that have been popping up recently

EDIT - B.t.w. - for best effect against those Nomad scum, I reccomend using the vindicator cannons

Edited by - Firewing on 2/22/2006 4:56:32 PM

Post Wed Feb 22, 2006 8:26 pm

uhm uhm ummm....
Wow thanks for everything.
Hopfully I'll have the Acrhangel flying by Stardate 1300(A month or two.)Then I get to put a few lightyears on it's engine. >;D :O
I been working on other small projects.
But I'll post a picture of it after I break the wine bottle off of it.
But since I said I'll have some better pictures after a day I did get about two after testing a new weapons I made. I haven't had time to add that other ship yet and haven't thought of what faction it would belong to yet. Might become a Quick Light Fighter for the Zoners for scouting areas and look for ore for ships and weapons.
But here they are.



Hope those work.....
Anyway sorry if those look crappy, I was trying to test my new weapons as fast as possible becuase I had other non-freelancer things to get done before I had to call it a night. So those are the best ones I picked. But the Phoenix camra needs to be moved back a little and it needs it's own custom engine and those can be done within time.... I can tell you, you have done a great job making that ship and I am hoping to use most of the ships you posted here and have a blast with them.
Thanks a lot for all your work you have done and I hope you might make some more ships in the future if your ever up to it.

QuEsTiOn AsKeR
Last Hope MOD

Edited by - Question Asker2044 on 2/22/2006 8:27:45 PM

Post Wed Feb 22, 2006 9:51 pm

i am sure i'll use these thx
but how to dl it???


there is no knowledge that is not power

Edited by - ilerien on 2/22/2006 9:54:08 PM

Post Wed Feb 22, 2006 11:53 pm

Try the link on the previous page

Post Thu Feb 23, 2006 5:39 am

witch one i tried all xept for last hope mod wich as i understand is signature...i am realy confused


there is no knowledge that is not power

Edited by - ilerien on 2/23/2006 5:39:38 AM

Post Thu Feb 23, 2006 9:28 am

I should have updated the first post..My fault..

I moved the files into a Freelancer folder so it Freelancer/FlStuff.zip insted of just FLStuff.zip.

Edited the first post acordingly.

Post Thu Feb 23, 2006 9:34 am

lol was just going to post that i found it...
anyway thx

milkshape...dang that thing doesn't like me at all :S still thx will try to add them anyway

Edited by - ilerien on 2/23/2006 9:35:56 AM

Post Thu Feb 23, 2006 9:38 am

I might put up a few more meshes for DL soon... not many, but I do have a few more gunz and ship lying around..

Allso, I will try and put up the Archangel, Galaxy and Lightbringer with textures (or at least UV maps)

I'm currently too busy to mod FL, but maby once the projects I'm working on now are over...Who knows

- Escfalowne Worshiper
- Pasionate modder and modeler
- GAMES MODDED SO FAR > 30

Post Thu Feb 23, 2006 1:43 pm

@Asker2044 - thnx for hte screenies.

As for hte Phoenix, accodring to it's current stats (you can of course change them) It's hard to place him in any category. When I made him he was classifies as an "Experimental Assault Fighter"

He's fast and manuverable enough to pass as a light fighter.
He can carry only 4 gunz (+torp), and doens't have that much shielding or armor as the really heavy fighters, but has a far greater power output - which means a lot faster shield and weapon re-charge. And that allso means that it can carry the big guns with a lot of energy drain with ease..
So it's really kinda hard to place him

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