Gmax not avalible and cant find exporter for 3dsmax8
Hey!
Im rather new to Freelance, and modding in general, but i managed to gte a decent enough looking ship modeled in the trial version of 3dsmax to try and put in to the game. However, on all of the tutorials i have read it mentions using Gmax, which is no longer download-able on the site, and i cant find any plugins for 3dsMax to export my model as a quake 3 (md3) file... Any suggestions?
Thanks!
P.S. My ship is made up of about 20 different "shapes" in 3dsMax, and i am afraid that for some reason the ship has to be one object in the program to work correctly? If so im screwed, unless theres an easy way to merge a whole bunch of objects into one, without changing their shape...
Edited by - axever on 12/7/2005 5:53:23 PM
Im rather new to Freelance, and modding in general, but i managed to gte a decent enough looking ship modeled in the trial version of 3dsmax to try and put in to the game. However, on all of the tutorials i have read it mentions using Gmax, which is no longer download-able on the site, and i cant find any plugins for 3dsMax to export my model as a quake 3 (md3) file... Any suggestions?
Thanks!
P.S. My ship is made up of about 20 different "shapes" in 3dsMax, and i am afraid that for some reason the ship has to be one object in the program to work correctly? If so im screwed, unless theres an easy way to merge a whole bunch of objects into one, without changing their shape...
Edited by - axever on 12/7/2005 5:53:23 PM