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camera location

The general place to discuss MOD''ing Freelancer!

Post Tue Oct 25, 2005 9:20 am

camera location

i searched for camera location placement ect and couldnt find anything...

is there a hardpoint for this im missing in my cmp for 3rd person, i have a few of the databases and still not seeing it

i made an overly large ship and it works except i cant fly it due to camera for 3rd person is in center of it. turrent view and rear view also are not useable. and i havent learned how to make cockpit camera or whatever it is but that would be a quick fix as i should make the others work first ?

any help or direction to some totorial i missed would be appreciated ~

Post Tue Oct 25, 2005 11:55 am

i over looked it way to go me.... incase anyone else looks this up though
its in the script a line amazingly called cockpit and links to the ini file that reads


[Cockpit
mesh = cockpits\corsair\models\co_elite_cockpit.cmp
int_brightness = 0.500000
head_turn = 50, 50

[CockpitCamera
znear = 1

[TurretCamera
tether = 0.000000, 30, 250
yaw_rotate_speed = 2.000000
pitch_rotate_speed = 1.500000
accel_speed = 5

[RearViewCamera
view_position = 0.000000, 30, 250

i cant belive i missed the line that includes it in my script but here it is


cockpit = DATA/ships/dread/cockpit.ini

Post Wed Oct 26, 2005 1:37 am

[liHpCockpit is for the main, first person view cockpit, but all this does is tell the gam how the weapon fire should look to your ship's cockpit.[/li
[liHpCockpitEx is for the third person view, I think. As I never noticed this until the WOS mod, I'm not to sure about this.[/li

Anywise, these are the harpoints for the cockpit, and where you place then desifers where the camera is.

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